Shadow Trevenant counters
ghostgrassGrass-type Male Grunt ยท slot 3Grunt
CP
5,497
Attack
369.1
x1.2 Shadow
Defense
172.7
x0.83 Shadow
HP
128
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | darkBite darkBrutal SwingdarkCrunch | 6.730 | 100% | 5.0 s 1.0 charged | 85% HP left on average | |
| 2 | darkBite darkDark PulsedarkBrutal Swing | 5.578 | 100% | 5.0 s 1.0 charged | 82% HP left on average | |
| 3 | darkBite darkBrutal SwingdarkCrunch | 5.304 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 4 | darkSnarl darkNight SlashsteelIron Head | 5.052 | 100% | 5.0 s 1.0 charged | 79% HP left on average | |
| 5 | darkBite darkDark PulsedarkBrutal Swing | 4.964 | 100% | 5.0 s 1.0 charged | 80% HP left on average | |
| 6 | darkBite darkDark PulsedarkBrutal Swing | 4.510 | 100% | 5.0 s 1.0 charged | 78% HP left on average | |
| 7 | steelMetal Sound darkDark PulsedarkFoul Play | 3.991 | 100% | 5.5 s 1.3 charged | 69% HP left on average | |
| 8 | grassVine Whip darkDark PulsegrassPower Whip | 2.899 | 100% | 6.5 s 1.7 charged | 60% HP left on average | |
| 9 | dragonDragon Tail darkNight SlashdragonDragon Claw | 2.865 | 100% | 5.0 s 1.0 charged | 65% HP left on average | |
| 10 | darkSnarl darkNight SlashwaterCrabhammer | 2.844 | 100% | 5.0 s 1.0 charged | 65% HP left on average | |
| 11 | flyingWing Attack flyingBrave BirdflyingFly | 2.770 | 100% | 6.5 s 1.7 charged | 58% HP left on average | |
| 12 | dragonDragon Tail darkBrutal SwingdarkCrunch | 2.659 | 100% | 6.5 s 1.7 charged | 56% HP left on average | |
| 13 | dragonDragon Tail darkNight SlashdragonDragon Claw | 2.450 | 100% | 5.0 s 1.0 charged | 59% HP left on average | |
| 14 | darkBite darkDark PulsedarkBrutal Swing | 2.307 | 100% | 6.7 s 1.7 charged | 50% HP left on average | |
| 15 | dragonDragon Tail dragonClanging ScalesfireFlamethrower | 2.185 | 100% | 6.8 s 1.7 charged | 48% HP left on average | |
| 16 | dragonDragon Tail fireFlamethrowerdragonDynamax Cannon | 2.154 | 100% | 6.5 s 1.7 charged | 48% HP left on average | |
| 17 | flyingAir Slash darkDark PulsedarkFoul Play | 2.051 | 100% | 8.4 s 1.8 charged | 46% HP left on average | |
| 18 | dragonDragon Tail darkCrunchdragonOutrage | 2.042 | 100% | 8.4 s 1.8 charged | 46% HP left on average | |
| 19 | steelMetal Claw steelBehemoth BashfairyMoonblast | 2.023 | 83% | 7.5 s 1.7 charged | 44% HP left on average | |
| 20 | fireEmber fireHeat WavedarkCrunch | 2.012 | 83% | 5.5 s 1.2 charged | 47% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.