Shadow Trevenant counters
ghostgrassGrass-type Male Grunt ยท slot 3Grunt
CP
5,497
Attack
369.1
x1.2 Shadow
Defense
172.7
x0.83 Shadow
HP
128
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | darkBite darkBrutal SwingdarkCrunch | 5.165 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 2 | darkBite darkDark PulsedarkBrutal Swing | 4.354 | 100% | 5.0 s 1.0 charged | 77% HP left on average | |
| 3 | darkBite darkBrutal SwingdarkCrunch | 4.176 | 100% | 5.0 s 1.0 charged | 76% HP left on average | |
| 4 | darkBite darkDark PulsedarkBrutal Swing | 3.594 | 100% | 5.0 s 1.0 charged | 72% HP left on average | |
| 5 | steelMetal Sound darkDark PulsedarkFoul Play | 2.886 | 100% | 5.5 s 1.3 charged | 59% HP left on average | |
| 6 | grassVine Whip darkDark PulsegrassPower Whip | 2.218 | 100% | 6.5 s 1.7 charged | 47% HP left on average | |
| 7 | flyingWing Attack flyingBrave BirdflyingFly | 2.113 | 100% | 6.5 s 1.7 charged | 45% HP left on average | |
| 8 | darkBite darkDark PulsedarkBrutal Swing | 1.947 | 100% | 6.7 s 1.3 charged | 42% HP left on average | |
| 9 | dragonDragon Tail darkNight SlashdragonDragon Claw | 1.805 | 100% | 5.0 s 1.0 charged | 44% HP left on average | |
| 10 | darkBite darkDark PulsedarkBrutal Swing | 1.797 | 100% | 6.7 s 1.7 charged | 35% HP left on average | |
| 11 | flyingPeck flyingBeak BlastflyingDrill Peck | 1.702 | 83% | 5.5 s 1.2 charged | 31% HP left on average | |
| 12 | dragonDragon Breath iceBlizzardiceGlaciate | 1.692 | 83% | 5.5 s 1.2 charged | 38% HP left on average | |
| 13 | dragonDragon Tail dragonClanging ScalesfireFlamethrower | 1.641 | 100% | 6.8 s 1.7 charged | 31% HP left on average | |
| 14 | flyingPeck fireFlamethrowerflyingAerial Ace | 1.612 | 100% | 6.5 s 1.7 charged | 30% HP left on average | |
| 15 | darkBite darkCrunchdragonOutrage | 1.560 | 100% | 8.4 s 1.8 charged | 30% HP left on average | |
| 16 | dragonDragon Tail fireFlamethrowerdragonDynamax Cannon | 1.533 | 83% | 6.5 s 1.5 charged | 32% HP left on average | |
| 17 | fireEmber fireHeat WavedarkCrunch | 1.506 | 83% | 5.5 s 1.2 charged | 34% HP left on average | |
| 18 | darkSucker Punch flyingHurricanedarkDark Pulse | 1.498 | 83% | 7.5 s 1.7 charged | 29% HP left on average | |
| 19 | fireFire Spin fireFire BlastfireMagma Storm | 1.302 | 67% | 6.3 s 1.3 charged | 26% HP left on average | |
| 20 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 1.244 | 67% | 6.8 s 1.3 charged | 25% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.