Shadow Tangela counters
grassGrass-type Male Grunt ยท slot 1Grunt
CP
4,819
Attack
338.2
x1.2 Shadow
Defense
188.1
x0.83 Shadow
HP
107
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Infestation / Grass Knot
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingLow Kick fightingClose CombaticeIce Punch | 6.963 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 2 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 6.292 | 100% | 7.5 s 1.0 charged | 84% HP left on average | |
| 3 | fireEmber fireBlast BurnfireHeat Wave | 6.267 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 4 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 6.200 | 100% | 6.5 s 1.0 charged | 84% HP left on average | |
| 5 | fightingLow Kick fightingClose CombaticeIce Punch | 5.875 | 100% | 6.5 s 1.0 charged | 83% HP left on average | |
| 6 | fireEmber fireOverheatfireFire Punch | 5.833 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 7 | fireFire Spin fireFire BlastfireMagma Storm | 5.821 | 100% | 6.5 s 1.0 charged | 83% HP left on average | |
| 8 | poisonPoison Jab fightingClose CombatfireFire Punch | 5.786 | 100% | 6.5 s 1.0 charged | 83% HP left on average | |
| 9 | fightingLow Kick flyingBrave BirdflyingFly | 5.786 | 100% | 6.5 s 1.0 charged | 83% HP left on average | |
| 10 | ghostHex ghostShadow BallfightingFocus Blast | 5.643 | 100% | 6.5 s 1.0 charged | 82% HP left on average | |
| 11 | ghostHex fireBlast BurnfireFlamethrower | 5.625 | 100% | 6.5 s 1.0 charged | 82% HP left on average | |
| 12 | flyingPeck fireFlamethrowerflyingAerial Ace | 5.536 | 100% | 6.5 s 1.0 charged | 82% HP left on average | |
| 13 | ghostShadow Claw fightingClose CombatbugX-Scissor | 5.519 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 14 | fairyFairy Wind fireOverheatpoisonSludge | 5.417 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 15 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 5.258 | 100% | 8.0 s 2.0 charged | 81% HP left on average | |
| 16 | fireEmber fireBlast BurnfireHeat Wave | 5.222 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 17 | flyingGust poisonSludge BombflyingAir Cutter | 4.844 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 18 | flyingAir Slash flyingSky AttackflyingAir Cutter | 4.778 | 100% | 8.0 s 2.0 charged | 79% HP left on average | |
| 19 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 4.771 | 100% | 7.5 s 0.0 charged | 79% HP left on average | |
| 20 | flyingAir Slash steelIron HeadsteelHeavy Slam | 4.750 | 100% | 9.0 s 2.0 charged | 79% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.