Shadow Phantump counters
ghostgrassGrass-type Male Grunt ยท slot 1Grunt
CP
2,401
Attack
238.5
x1.2 Shadow
Defense
120.3
x0.83 Shadow
HP
84
You 1 shield, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | normalScratch fireFire PunchiceIce Punch | 7.100 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 2 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 7.083 | 100% | 4.5 s 1.0 charged | 85% HP left on average | |
| 3 | normalScratch fireFire PunchiceIce Punch | 6.074 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 4 | darkBite darkBrutal SwingdarkCrunch | 5.892 | 100% | 5.0 s 1.0 charged | 83% HP left on average | |
| 5 | psychicPsywave dragonOutragesteelHeavy Slam | 5.796 | 100% | 7.2 s 1.3 charged | 81% HP left on average | |
| 6 | ghostLick darkNight SlashpoisonGunk Shot | 5.747 | 100% | 6.5 s 1.3 charged | 79% HP left on average | |
| 7 | groundMud Shot darkCrunchgrassTrailblaze | 5.732 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 8 | darkBite rockRock SlidegroundDrill Run | 5.558 | 100% | 6.3 s 1.0 charged | 79% HP left on average | |
| 9 | iceIce Fang iceIce BurniceBlizzard | 5.469 | 100% | 4.0 s 0.0 charged | 82% HP left on average | |
| 10 | ghostShadow Claw darkPaybacknormalStomp | 5.360 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 11 | dragonDragon Tail darkBrutal SwingdarkCrunch | 5.270 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 12 | darkSucker Punch darkDark PulsedarkFoul Play | 5.216 | 100% | 4.0 s 0.0 charged | 80% HP left on average | |
| 13 | psychicPsywave dragonOutragesteelHeavy Slam | 5.037 | 100% | 7.2 s 1.3 charged | 79% HP left on average | |
| 14 | darkSucker Punch flyingHurricanedarkDark Pulse | 5.014 | 100% | 5.0 s 0.0 charged | 80% HP left on average | |
| 15 | fireFire Fang fireOverheatfireFusion Flare | 4.853 | 100% | 4.0 s 0.0 charged | 79% HP left on average | |
| 16 | flyingGust flyingBrave BirdflyingFly | 4.844 | 100% | 4.0 s 0.0 charged | 77% HP left on average | |
| 17 | rockRollout ghostShadow BallgrassSolar Beam | 4.836 | 100% | 6.5 s 1.3 charged | 79% HP left on average | |
| 18 | ghostLick darkNight SlashpoisonGunk Shot | 4.749 | 100% | 6.5 s 1.3 charged | 74% HP left on average | |
| 19 | fightingLow Kick ghostShadow BallfireFire Punch | 4.720 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 20 | rockRollout iceIce BeamsteelGyro Ball | 4.709 | 100% | 6.5 s 1.3 charged | 77% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.