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PoGoBud

Shadow Phantump counters

ghostgrassGrass-type Male Grunt ยท slot 1Grunt
CP
2,401
Attack
238.5
x1.2 Shadow
Defense
120.3
x0.83 Shadow
HP
84

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Astonish / Foul Play

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Phantump
#PokemonMovesPowerWinsTimeResult
1
Ursaluna
normalScratch
fireFire PunchiceIce Punch
8.875
100%5.5 s
1.0 charged
89% HP left on average
2
Obstagoon
ghostLick
darkNight SlashpoisonGunk Shot
7.905
100%6.5 s
2.0 charged
87% HP left on average
3
Shadow Ursaluna
normalScratch
fireFire PunchiceIce Punch
7.889
100%5.5 s
1.0 charged
87% HP left on average
4
Dudunsparce
darkBite
rockRock SlidegroundDrill Run
7.667
100%6.0 s
1.0 charged
87% HP left on average
5
Snorlax
psychicPsywave
dragonOutragesteelHeavy Slam
7.636
100%7.5 s
2.0 charged
87% HP left on average
6
Greedent
groundMud Shot
darkCrunchgrassTrailblaze
7.444
100%5.5 s
1.0 charged
87% HP left on average
7
Bewear
ghostShadow Claw
darkPaybacknormalStomp
6.700
100%5.5 s
1.0 charged
85% HP left on average
8
Shadow Obstagoon
ghostLick
poisonGunk ShotnormalHyper Beam
6.640
100%7.5 s
1.0 charged
85% HP left on average
9
Shadow Staraptor
flyingGust
flyingBrave BirdflyingFly
6.458
100%4.0 s
0.0 charged
85% HP left on average
10
Lopunny
fightingLow Kick
ghostShadow BallfireFire Punch
6.190
100%5.5 s
1.0 charged
84% HP left on average
11
Darkrai
darkSucker Punch
darkDark PulsedarkFoul Play
6.182
100%4.0 s
0.0 charged
84% HP left on average
12
Shadow Snorlax
ghostLick
dragonOutragesteelHeavy Slam
6.146
100%7.5 s
1.0 charged
84% HP left on average
13
Miltank
rockRollout
iceIce BeamsteelGyro Ball
5.828
100%6.5 s
2.0 charged
83% HP left on average
14
Pyroar
fireIncinerate
fireOverheatdarkDark Pulse
5.815
100%5.0 s
0.0 charged
83% HP left on average
15
Alolan Raticate
darkBite
darkCrunchnormalHyper Beam
5.720
100%6.5 s
2.0 charged
83% HP left on average
16
Lickilicky
rockRollout
ghostShadow BallgrassSolar Beam
5.697
100%6.5 s
2.0 charged
82% HP left on average
17
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
5.667
100%4.5 s
1.0 charged
82% HP left on average
18
Toucannon
flyingPeck
flyingBeak BlastflyingDrill Peck
5.519
100%5.5 s
1.0 charged
82% HP left on average
19
Kangaskhan
fightingLow Kick
darkCrunchdragonOutrage
5.485
100%6.5 s
2.0 charged
82% HP left on average
20
Tyranitar
darkBite
darkBrutal SwingdarkCrunch
5.303
100%5.0 s
1.0 charged
81% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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