Shadow Zekrom counters
dragonelectricGiovanni ยท slot 3Boss
CP
11,430
Attack
588.5
x1.2 Shadow
Defense
275.3
x0.83 Shadow
HP
137
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Dragon Breath / Flash Cannon
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fairyGeomancy fairyMoonblastfightingClose Combat | 3.433 | 100% | 6.5 s 1.0 charged | 71% HP left on average | |
| 2 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 2.732 | 100% | 7.5 s 1.0 charged | 63% HP left on average | |
| 3 | ghostAstonish fairyMoonblastfairyNature's Madness | 2.450 | 100% | 8.0 s 1.0 charged | 59% HP left on average | |
| 4 | fairyFairy Wind fairyDazzling GleamflyingFly | 2.186 | 100% | 7.5 s 1.0 charged | 54% HP left on average | |
| 5 | psychicPsycho Cut dragonOutragepsychicFuture Sight | 2.012 | 100% | 7.5 s 1.0 charged | 50% HP left on average | |
| 6 | groundMud-Slap groundEarthquakegroundDrill Run | 1.538 | 100% | 6.5 s 1.0 charged | 35% HP left on average | |
| 7 | bugFury Cutter iceTechno Blast (Ice)iceIce Beam | 1.520 | 100% | 7.5 s 1.0 charged | 34% HP left on average | |
| 8 | normalScratch groundHigh HorsepowericeIce Punch | 1.494 | 100% | 7.5 s 1.0 charged | 33% HP left on average | |
| 9 | groundMud Shot groundPrecipice BladesgroundEarthquake | 1.373 | 100% | 7.5 s 1.0 charged | 27% HP left on average | |
| 10 | groundMud-Slap groundEarthquakegroundScorching Sands | 1.353 | 100% | 8.0 s 1.0 charged | 26% HP left on average | |
| 11 | groundMud-Slap groundEarthquakegroundDrill Run | 1.346 | 100% | 6.5 s 1.0 charged | 26% HP left on average | |
| 12 | psychicPsycho Cut dragonOutrageghostMoongeist Beam | 1.341 | 100% | 7.5 s 1.0 charged | 25% HP left on average | |
| 13 | icePowder Snow iceAvalanchegroundHigh Horsepower | 1.301 | 100% | 6.5 s 1.0 charged | 23% HP left on average | |
| 14 | fairyCharm fairyPlay RoughghostShadow Ball | 1.283 | 100% | 13.0 s 2.0 charged | 22% HP left on average | |
| 15 | groundMud-Slap groundEarthquakerockRock Wrecker | 1.273 | 100% | 8.0 s 1.0 charged | 21% HP left on average | |
| 16 | iceIce Fang iceAvalanchegroundEarthquake | 1.264 | 100% | 8.5 s 1.0 charged | 21% HP left on average | |
| 17 | normalScratch groundHigh HorsepowericeIce Punch | 1.264 | 100% | 7.5 s 1.0 charged | 21% HP left on average | |
| 18 | icePowder Snow iceBlizzardiceIce Beam | 1.250 | 100% | 7.5 s 1.0 charged | 20% HP left on average | |
| 19 | ghostShadow Claw dragonOutragepsychicFuture Sight | 1.150 | 100% | 8.5 s 1.0 charged | 13% HP left on average | |
| 20 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 1.125 | 100% | 7.5 s 1.0 charged | 11% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.