Shadow Zekrom counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | normalScratch groundHigh HorsepowericeIce Punch | 4.394 | 75% | 7.4 s 1.3 charged | 53% HP left on average | |
| 2 | groundMud-Slap groundEarthquakegroundDrill Run | 3.601 | 75% | 6.5 s 1.0 charged | 51% HP left on average | |
| 3 | normalScratch groundHigh HorsepowericeIce Punch | 3.589 | 75% | 7.4 s 1.3 charged | 48% HP left on average | |
| 4 | groundMud-Slap groundEarthquakegroundDrill Run | 3.043 | 75% | 6.5 s 1.0 charged | 52% HP left on average | |
| 5 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 2.872 | 75% | 6.5 s 1.0 charged | 45% HP left on average | |
| 6 | dragonDragon Breath dragonDragon ClawghostShadow Force | 2.803 | 75% | 6.9 s 1.0 charged | 44% HP left on average | |
| 7 | groundMud Shot groundDrill RungroundScorching Sands | 2.710 | 75% | 6.6 s 1.3 charged | 48% HP left on average | |
| 8 | fairyGeomancy fairyMoonblastfightingClose Combat | 2.709 | 88% | 6.5 s 1.1 charged | 54% HP left on average | |
| 9 | dragonDragon Tail dragonClanging ScalesdragonDragon Claw | 2.576 | 100% | 6.5 s 1.0 charged | 40% HP left on average | |
| 10 | icePowder Snow iceAvalanchegroundHigh Horsepower | 2.456 | 100% | 6.5 s 1.0 charged | 39% HP left on average | |
| 11 | groundMud Shot groundBulldozegroundSandsear Storm | 2.267 | 75% | 7.4 s 1.3 charged | 40% HP left on average | |
| 12 | normalQuick Attack fairyDazzling GleamfairyNature's Madness | 2.254 | 75% | 7.3 s 1.0 charged | 50% HP left on average | |
| 13 | groundMud Shot groundEarth PowerdragonOutrage | 2.196 | 75% | 6.5 s 1.0 charged | 45% HP left on average | |
| 14 | groundMud-Slap groundDrill RunrockRock Wrecker | 2.088 | 50% | 7.6 s 1.4 charged | 28% HP left on average | |
| 15 | groundMud Shot groundEarth PowerdragonOutrage | 1.908 | 75% | 6.5 s 1.0 charged | 39% HP left on average | |
| 16 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 1.684 | 88% | 6.5 s 1.1 charged | 31% HP left on average | |
| 17 | bugFury Cutter iceTechno Blast (Ice)bugX-Scissor | 1.661 | 75% | 7.4 s 1.3 charged | 38% HP left on average | |
| 18 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 1.642 | 75% | 7.4 s 1.3 charged | 34% HP left on average | |
| 19 | icePowder Snow groundHigh HorsepowericeIcicle Spear | 1.565 | 25% | 8.3 s 1.5 charged | 18% HP left on average | |
| 20 | ghostShadow Claw dragonDragon PulseghostShadow Force | 1.509 | 25% | 8.1 s 1.3 charged | 19% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.