Shadow Zekrom counters
dragonelectricGiovanni · slot 3Boss
CP
11,430
Attack
588.5
x1.2 Shadow
Defense
275.3
x0.83 Shadow
HP
137
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Dragon Breath / Wild Charge
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw fairyPlay RoughghostShadow Ball | 2.288 | 100% | 8.5 s 2.0 charged | 56% HP left on average | |
| 2 | dragonDragon Tail groundEarthquakedragonOutrage | 1.507 | 100% | 8.0 s 1.0 charged | 34% HP left on average | |
| 3 | dragonDragon Tail dragonClanging ScalesdragonDragon Claw | 1.051 | 100% | 6.5 s 1.0 charged | 5% HP left on average | |
| 4 | icePowder Snow iceAvalanchegroundHigh Horsepower | 1.047 | 100% | 6.5 s 1.0 charged | 4% HP left on average | |
| 5 | dragonDragon Breath dragonDragon EnergydragonOutrage | 0.920 | 0% | 6.5 s 1.0 charged | 0% HP left on average | |
| 6 | dragonDragon Breath dragonOutragedragonTwister | 0.912 | 0% | 7.0 s 2.0 charged | 0% HP left on average | |
| 7 | icePowder Snow iceAvalancheghostShadow Ball | 0.905 | 0% | 6.5 s 1.0 charged | 0% HP left on average | |
| 8 | ghostShadow Claw fightingClose CombatflyingAerial Ace | 0.905 | 0% | 6.5 s 1.0 charged | 0% HP left on average | |
| 9 | fightingKarate Chop groundScorching SandspsychicPsychic | 0.876 | 0% | 6.5 s 1.0 charged | 0% HP left on average | |
| 10 | icePowder Snow iceBlizzardiceIcicle Spear | 0.810 | 0% | 7.0 s 2.0 charged | 0% HP left on average | |
| 11 | dragonDragon Breath groundEarth PowerrockRock Slide | 0.796 | 0% | 6.5 s 1.0 charged | 0% HP left on average | |
| 12 | grassBullet Seed fairyDazzling GleamfairyNature's Madness | 0.796 | 0% | 7.5 s 2.0 charged | 0% HP left on average | |
| 13 | icePowder Snow iceAvalancheiceIcicle Spear | 0.781 | 0% | 7.0 s 2.0 charged | 0% HP left on average | |
| 14 | icePowder Snow iceIce PunchfairyPlay Rough | 0.759 | 0% | 7.0 s 2.0 charged | 0% HP left on average | |
| 15 | normalScratch groundHigh HorsepowericeIce Punch | 0.759 | 0% | 7.0 s 2.0 charged | 0% HP left on average | |
| 16 | fightingKarate Chop groundScorching SandspsychicPsychic | 0.759 | 0% | 7.5 s 2.0 charged | 0% HP left on average | |
| 17 | icePowder Snow iceAvalancheghostShadow Ball | 0.752 | 0% | 7.5 s 2.0 charged | 0% HP left on average | |
| 18 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 0.745 | 0% | 7.0 s 2.0 charged | 0% HP left on average | |
| 19 | dragonDragon Breath dragonOutragedragonTwister | 0.737 | 0% | 7.0 s 2.0 charged | 0% HP left on average | |
| 20 | icePowder Snow iceBlizzardiceIce Punch | 0.723 | 0% | 7.0 s 2.0 charged | 0% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.