Shadow Zekrom counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Dragon Breath / Flash Cannon
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fairyGeomancy fairyMoonblastfightingClose Combat | 4.563 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 2 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 3.396 | 100% | 6.5 s 1.0 charged | 71% HP left on average | |
| 3 | normalQuick Attack fairyDazzling GleamfairyNature's Madness | 2.804 | 100% | 7.5 s 1.0 charged | 64% HP left on average | |
| 4 | ghostAstonish fairyMoonblastfairyNature's Madness | 2.617 | 100% | 8.0 s 1.0 charged | 62% HP left on average | |
| 5 | darkSucker Punch fairyPlay RoughfairyDraining Kiss | 2.425 | 100% | 8.5 s 1.0 charged | 59% HP left on average | |
| 6 | fairyFairy Wind fairyDazzling GleamflyingFly | 2.329 | 100% | 7.5 s 1.0 charged | 57% HP left on average | |
| 7 | iceIce Fang fairyMoonblastfightingClose Combat | 2.163 | 100% | 8.5 s 1.0 charged | 54% HP left on average | |
| 8 | psychicPsycho Cut dragonOutragepsychicFuture Sight | 2.143 | 100% | 7.5 s 1.0 charged | 53% HP left on average | |
| 9 | groundMud-Slap groundEarthquakegroundDrill Run | 1.991 | 100% | 6.5 s 1.0 charged | 50% HP left on average | |
| 10 | bugFury Cutter iceTechno Blast (Ice)iceIce Beam | 1.881 | 100% | 7.5 s 1.0 charged | 47% HP left on average | |
| 11 | groundMud-Slap groundEarthquakegroundDrill Run | 1.629 | 100% | 6.5 s 1.0 charged | 39% HP left on average | |
| 12 | normalScratch groundHigh HorsepowericeIce Punch | 1.591 | 100% | 7.5 s 1.0 charged | 37% HP left on average | |
| 13 | groundMud-Slap groundEarthquakegroundDrill Run | 1.549 | 100% | 6.5 s 1.0 charged | 35% HP left on average | |
| 14 | groundMud Shot groundEarth PowerdragonOutrage | 1.533 | 100% | 6.5 s 1.0 charged | 35% HP left on average | |
| 15 | iceIce Fang iceAvalanchegroundEarthquake | 1.516 | 100% | 8.5 s 1.0 charged | 34% HP left on average | |
| 16 | dragonDragon Tail groundEarthquakedragonOutrage | 1.507 | 100% | 8.0 s 1.0 charged | 34% HP left on average | |
| 17 | groundMud-Slap groundEarthquakerockRock Wrecker | 1.487 | 100% | 8.0 s 1.0 charged | 33% HP left on average | |
| 18 | psychicConfusion fairyMoonblastghostShadow Ball | 1.462 | 100% | 8.5 s 1.0 charged | 32% HP left on average | |
| 19 | groundMud Shot groundPrecipice BladesgroundEarthquake | 1.460 | 100% | 7.5 s 1.0 charged | 32% HP left on average | |
| 20 | psychicPsycho Cut dragonOutrageghostMoongeist Beam | 1.429 | 100% | 7.5 s 1.0 charged | 30% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.