Shadow Zekrom counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Charge Beam / Flash Cannon
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | groundMud Shot groundEarthquakegroundEarth Power | 10.000 | 100% | 6.5 s 1.0 charged | 91% HP left on average | |
| 2 | dragonDragon Tail groundEarthquakedragonOutrage | 10.000 | 100% | 8.0 s 1.0 charged | 93% HP left on average | |
| 3 | dragonDragon Tail groundEarthquakedragonOutrage | 10.000 | 100% | 8.0 s 1.0 charged | 91% HP left on average | |
| 4 | groundMud Shot groundEarthquakegroundEarth Power | 8.875 | 100% | 6.5 s 1.0 charged | 89% HP left on average | |
| 5 | normalScratch groundHigh HorsepowericeIce Punch | 7.656 | 100% | 7.5 s 1.0 charged | 87% HP left on average | |
| 6 | groundMud Shot groundPrecipice BladesgroundEarthquake | 6.571 | 100% | 7.5 s 1.0 charged | 85% HP left on average | |
| 7 | groundMud-Slap groundEarthquakegroundDrill Run | 6.194 | 100% | 6.5 s 1.0 charged | 84% HP left on average | |
| 8 | groundSand Attack groundEarthquakegroundEarth Power | 6.143 | 100% | 7.0 s 1.0 charged | 84% HP left on average | |
| 9 | normalScratch groundHigh HorsepowericeIce Punch | 6.125 | 100% | 7.5 s 1.0 charged | 84% HP left on average | |
| 10 | icePowder Snow iceAvalancheiceIcicle Spear | 5.972 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 11 | groundMud Shot groundPrecipice BladesgroundEarthquake | 5.750 | 100% | 7.5 s 1.0 charged | 83% HP left on average | |
| 12 | dragonDragon Tail groundEarthquakegroundEarth Power | 5.733 | 100% | 8.0 s 1.0 charged | 83% HP left on average | |
| 13 | groundMud-Slap groundEarthquakerockRock Wrecker | 5.575 | 100% | 8.0 s 1.0 charged | 82% HP left on average | |
| 14 | groundMud-Slap iceAvalancheiceIcicle Spear | 5.375 | 100% | 6.5 s 1.0 charged | 81% HP left on average | |
| 15 | dragonDragon Breath dragonOutragedarkCrunch | 5.257 | 100% | 8.0 s 1.0 charged | 81% HP left on average | |
| 16 | dragonDragon Tail dragonOutragedragonDragon Pulse | 5.250 | 100% | 8.0 s 1.0 charged | 81% HP left on average | |
| 17 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 4.938 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 18 | groundMud-Slap groundEarthquakegroundDrill Run | 4.886 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 19 | dragonDragon Breath dragonGlaive RushiceAvalanche | 4.881 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 20 | dragonDragon Breath dragonDragon ClawghostShadow Force | 4.827 | 100% | 7.0 s 1.0 charged | 79% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.