Shadow Zekrom counters
You 2 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Charge Beam / Crunch
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | groundMud Shot groundEarthquakedragonOutrage | 10.000 | 100% | 7.5 s 1.0 charged | 90% HP left on average | |
| 2 | dragonDragon Tail groundEarthquakedragonOutrage | 10.000 | 100% | 8.0 s 2.0 charged | 92% HP left on average | |
| 3 | groundMud Shot groundEarthquakegroundEarth Power | 8.625 | 100% | 6.5 s 1.0 charged | 88% HP left on average | |
| 4 | dragonDragon Tail groundEarthquakedragonOutrage | 7.962 | 100% | 8.0 s 2.0 charged | 87% HP left on average | |
| 5 | darkBite groundEarthquakegroundSand Tomb | 7.231 | 100% | 9.5 s 2.0 charged | 86% HP left on average | |
| 6 | normalScratch groundHigh HorsepowericeIce Punch | 6.611 | 100% | 7.5 s 1.0 charged | 85% HP left on average | |
| 7 | groundMud Shot groundPrecipice BladesgroundEarthquake | 6.393 | 100% | 7.5 s 1.0 charged | 84% HP left on average | |
| 8 | groundMud-Slap groundEarthquakerockStone Edge | 6.065 | 100% | 9.0 s 2.0 charged | 84% HP left on average | |
| 9 | groundSand Attack groundEarthquakegroundEarth Power | 5.964 | 100% | 7.0 s 1.0 charged | 83% HP left on average | |
| 10 | normalScratch groundHigh HorsepowericeIce Punch | 5.950 | 100% | 7.5 s 1.0 charged | 83% HP left on average | |
| 11 | groundMud Shot groundPrecipice BladesgroundEarthquake | 5.594 | 100% | 7.5 s 1.0 charged | 82% HP left on average | |
| 12 | groundMud-Slap groundEarthquakegroundDrill Run | 5.400 | 100% | 6.5 s 1.0 charged | 81% HP left on average | |
| 13 | dragonDragon Tail groundEarthquakegroundEarth Power | 5.387 | 100% | 9.0 s 2.0 charged | 81% HP left on average | |
| 14 | groundMud-Slap groundEarthquakegroundDrill Run | 5.268 | 100% | 8.0 s 2.0 charged | 81% HP left on average | |
| 15 | icePowder Snow iceAvalanchegroundHigh Horsepower | 5.225 | 100% | 6.5 s 1.0 charged | 81% HP left on average | |
| 16 | groundSand Attack groundEarthquakegroundEarth Power | 5.175 | 100% | 7.0 s 1.0 charged | 81% HP left on average | |
| 17 | groundSand Attack groundEarthquakegroundEarth Power | 5.049 | 100% | 9.5 s 2.0 charged | 80% HP left on average | |
| 18 | dragonDragon Tail dragonOutragedragonDragon Pulse | 4.951 | 100% | 8.0 s 2.0 charged | 80% HP left on average | |
| 19 | groundMud-Slap groundEarthquakegroundDrill Run | 4.750 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 20 | dragonDragon Breath dragonDragon ClawghostShadow Force | 4.673 | 100% | 7.0 s 1.0 charged | 79% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.