Shadow Zekrom counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Dragon Breath / Flash Cannon
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fairyGeomancy fairyMoonblastfightingClose Combat | 2.375 | 100% | 8.5 s 1.0 charged | 58% HP left on average | |
| 2 | psychicConfusion fairyMoonblastfairyNature's Madness | 2.125 | 100% | 8.5 s 1.0 charged | 53% HP left on average | |
| 3 | fairyFairy Wind fairyDazzling GleamflyingFly | 2.014 | 100% | 7.5 s 1.0 charged | 50% HP left on average | |
| 4 | ghostShadow Claw dragonOutragepsychicFuture Sight | 1.402 | 100% | 8.5 s 1.0 charged | 29% HP left on average | |
| 5 | groundMud-Slap groundEarthquakegroundDrill Run | 1.306 | 100% | 6.5 s 1.0 charged | 23% HP left on average | |
| 6 | groundMud-Slap groundEarthquakegroundScorching Sands | 1.253 | 100% | 8.0 s 1.0 charged | 20% HP left on average | |
| 7 | bugFury Cutter iceTechno Blast (Ice)iceIce Beam | 1.232 | 100% | 8.5 s 1.0 charged | 19% HP left on average | |
| 8 | groundMud-Slap groundEarthquakegroundDrill Run | 1.155 | 100% | 6.5 s 1.0 charged | 13% HP left on average | |
| 9 | groundMud Shot groundPrecipice BladesgroundEarthquake | 1.143 | 100% | 7.5 s 1.0 charged | 13% HP left on average | |
| 10 | normalScratch groundHigh HorsepowericeIce Punch | 1.087 | 100% | 7.5 s 1.0 charged | 8% HP left on average | |
| 11 | normalScratch groundHigh HorsepowericeIce Punch | 0.985 | 0% | 9.5 s 2.0 charged | 0% HP left on average | |
| 12 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 0.985 | 0% | 9.5 s 2.0 charged | 0% HP left on average | |
| 13 | psychicConfusion fairyDazzling GleampsychicPsyshock | 0.985 | 0% | 9.5 s 2.0 charged | 0% HP left on average | |
| 14 | groundMud-Slap groundEarthquakegroundDrill Run | 0.964 | 0% | 9.0 s 1.0 charged | 0% HP left on average | |
| 15 | iceIce Fang iceAvalanchegroundEarthquake | 0.964 | 0% | 9.5 s 2.0 charged | 0% HP left on average | |
| 16 | icePowder Snow iceBlizzardiceIce Beam | 0.956 | 0% | 7.5 s 1.0 charged | 0% HP left on average | |
| 17 | iceIce Fang fairyMoonblastfightingClose Combat | 0.949 | 0% | 9.5 s 2.0 charged | 0% HP left on average | |
| 18 | dragonDragon Tail groundEarthquakedragonOutrage | 0.934 | 0% | 9.5 s 1.0 charged | 0% HP left on average | |
| 19 | icePowder Snow iceBlizzardfairyDazzling Gleam | 0.934 | 0% | 9.5 s 2.0 charged | 0% HP left on average | |
| 20 | psychicConfusion fairyMoonblastghostShadow Ball | 0.912 | 0% | 9.5 s 2.0 charged | 0% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.