Shadow Zekrom counters
You 1 shield, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Charge Beam / Flash Cannon
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Tail groundEarthquakedragonOutrage | 9.516 | 100% | 9.5 s 2.0 charged | 89% HP left on average | |
| 2 | groundMud Shot groundEarthquakedragonOutrage | 7.708 | 100% | 7.5 s 1.0 charged | 87% HP left on average | |
| 3 | groundMud Shot groundEarthquakegroundEarth Power | 6.607 | 100% | 6.5 s 1.0 charged | 85% HP left on average | |
| 4 | dragonDragon Tail dragonOutragegroundBulldoze | 5.968 | 100% | 9.5 s 2.0 charged | 83% HP left on average | |
| 5 | groundMud Shot groundPrecipice BladesgroundEarthquake | 5.000 | 100% | 7.5 s 1.0 charged | 80% HP left on average | |
| 6 | normalScratch groundHigh HorsepowericeIce Punch | 4.841 | 100% | 7.5 s 1.0 charged | 79% HP left on average | |
| 7 | darkBite groundEarthquakegroundSand Tomb | 4.829 | 100% | 9.0 s 1.0 charged | 79% HP left on average | |
| 8 | groundSand Attack groundEarthquakegroundEarth Power | 4.656 | 100% | 7.5 s 1.0 charged | 79% HP left on average | |
| 9 | groundMud-Slap groundEarthquakegroundSand Tomb | 4.568 | 100% | 10.5 s 2.0 charged | 78% HP left on average | |
| 10 | groundMud Shot groundPrecipice BladesgroundEarthquake | 4.444 | 100% | 7.5 s 1.0 charged | 78% HP left on average | |
| 11 | groundMud-Slap groundEarthquakegroundDrill Run | 4.409 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 12 | icePowder Snow iceAvalanchegroundHigh Horsepower | 4.273 | 100% | 7.5 s 1.0 charged | 77% HP left on average | |
| 13 | groundSand Attack groundEarthquakegroundEarth Power | 4.257 | 100% | 9.0 s 1.0 charged | 77% HP left on average | |
| 14 | groundSand Attack groundEarthquakegroundEarth Power | 4.111 | 100% | 9.0 s 1.0 charged | 76% HP left on average | |
| 15 | dragonDragon Tail dragonOutragedragonDragon Pulse | 4.044 | 100% | 8.0 s 1.0 charged | 75% HP left on average | |
| 16 | dragonDragon Breath dragonOutragedarkCrunch | 4.000 | 100% | 8.0 s 1.0 charged | 75% HP left on average | |
| 17 | dragonDragon Tail groundEarthquakedragonOutrage | 3.867 | 100% | 8.0 s 1.0 charged | 74% HP left on average | |
| 18 | dragonDragon Breath dragonGlaive RushiceAvalanche | 3.708 | 100% | 5.5 s 1.0 charged | 73% HP left on average | |
| 19 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 3.696 | 100% | 6.5 s 1.0 charged | 73% HP left on average | |
| 20 | groundMud Shot groundEarth PowernormalWrap | 3.634 | 100% | 14.0 s 3.0 charged | 72% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.