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Shadow Rhyperior counters

groundrockGiovanni ยท slot 2Boss
CP
10,596
Attack
520.0
x1.2 Shadow
Defense
249.6
x0.83 Shadow
HP
166

You 2 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters, averaged over every moveset

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Rhyperior
#PokemonMovesPowerWinsTimeResult
1
Shaymin (Sky)
grassMagical Leaf
grassSolar BeamgrassGrass Knot
1.859
50%8.7 s
0.4 charged
34% HP left on average
2
Virizion
fightingDouble Kick
grassLeaf BladefightingClose Combat
1.595
100%11.0 s
2.8 charged
36% HP left on average
3
Shadow Gyarados
waterWaterfall
waterHydro PumpwaterAqua Tail
1.381
50%8.0 s
0.4 charged
26% HP left on average
4
Torterra
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
1.378
100%11.1 s
0.8 charged
27% HP left on average
5
Tropius
grassRazor Leaf
grassLeaf BladedarkBrutal Swing
1.340
50%11.5 s
1.3 charged
28% HP left on average
6
Gyarados
waterWaterfall
waterHydro PumpwaterAqua Tail
1.339
50%8.7 s
0.4 charged
26% HP left on average
7
Articuno
icePowder Snow
iceIce BeamiceIcy Wind
1.335
50%9.9 s
1.6 charged
30% HP left on average
8
Lugia
dragonDragon Tail
waterHydro PumpgroundEarth Power
1.318
50%13.7 s
2.4 charged
30% HP left on average
9
Rillaboom
grassRazor Leaf
grassFrenzy PlantgrassGrass Knot
1.261
50%9.1 s
0.1 charged
17% HP left on average
10
Scyther
bugFury Cutter
grassTrailblazebugBug Buzz
1.216
50%8.1 s
1.5 charged
28% HP left on average
11
Tsareena
grassRazor Leaf
grassGrass KnotgrassEnergy Ball
1.185
50%9.5 s
0.4 charged
14% HP left on average
12
Arboliva
grassRazor Leaf
grassEnergy BallgrassTrailblaze
1.143
50%9.6 s
0.4 charged
13% HP left on average
13
Shadow Articuno
icePowder Snow
iceIce BeamiceIcy Wind
1.138
50%9.4 s
1.6 charged
26% HP left on average
14
Landorus (Therian)
groundMud Shot
fightingSuperpowergroundBulldoze
1.128
50%11.1 s
1.9 charged
25% HP left on average
15
Shadow Lugia
psychicExtrasensory
waterHydro PumpgroundEarth Power
1.122
50%12.9 s
2.3 charged
25% HP left on average
16
Galarian Zapdos
fightingLow Kick
fightingClose CombatflyingFly
1.103
50%11.8 s
2.1 charged
22% HP left on average
17
Jumpluff
grassBullet Seed
grassSolar BeamgrassEnergy Ball
1.099
50%11.1 s
1.8 charged
26% HP left on average
18
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
1.083
50%13.3 s
2.1 charged
15% HP left on average
19
Yveltal
darkSucker Punch
darkDark PulseflyingHurricane
1.034
50%12.3 s
2.3 charged
21% HP left on average
20
Shaymin (Land)
grassMagical Leaf
grassSolar BeamgrassGrass Knot
1.029
50%11.6 s
1.0 charged
13% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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