Shadow Rhyperior counters
You 2 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Mud-Slap / Earthquake
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassMagical Leaf grassSolar BeamgrassGrass Knot | 3.141 | 100% | 11.5 s 1.0 charged | 68% HP left on average | |
| 2 | icePowder Snow iceIce BeamiceIcy Wind | 2.548 | 100% | 15.0 s 3.0 charged | 61% HP left on average | |
| 3 | dragonDragon Tail waterHydro PumpgroundEarth Power | 2.360 | 100% | 18.0 s 3.0 charged | 58% HP left on average | |
| 4 | grassRazor Leaf grassLeaf BladedarkBrutal Swing | 2.187 | 100% | 16.5 s 2.0 charged | 54% HP left on average | |
| 5 | dragonDragon Breath waterAqua TaildragonOutrage | 2.156 | 100% | 10.5 s 2.0 charged | 54% HP left on average | |
| 6 | bugFury Cutter grassTrailblazebugBug Buzz | 2.151 | 100% | 13.0 s 3.0 charged | 54% HP left on average | |
| 7 | waterWaterfall waterHydro PumpwaterAqua Tail | 2.109 | 100% | 11.5 s 1.0 charged | 53% HP left on average | |
| 8 | icePowder Snow iceBlizzardiceIcy Wind | 2.090 | 100% | 14.0 s 3.0 charged | 52% HP left on average | |
| 9 | psychicExtrasensory waterHydro PumpgroundEarth Power | 2.079 | 100% | 16.0 s 3.0 charged | 52% HP left on average | |
| 10 | grassBullet Seed grassSolar BeamgrassEnergy Ball | 2.025 | 100% | 16.5 s 3.0 charged | 51% HP left on average | |
| 11 | groundMud Shot fightingSuperpowergroundBulldoze | 2.000 | 100% | 12.5 s 3.0 charged | 50% HP left on average | |
| 12 | darkSucker Punch fightingFocus BlastdarkDark Pulse | 1.856 | 100% | 15.5 s 3.0 charged | 46% HP left on average | |
| 13 | fightingLow Kick fightingClose CombatflyingBrave Bird | 1.771 | 100% | 13.5 s 3.0 charged | 44% HP left on average | |
| 14 | groundMud Shot groundEarth PowerfightingFocus Blast | 1.752 | 100% | 14.0 s 3.0 charged | 43% HP left on average | |
| 15 | grassRazor Leaf grassEnergy BallgrassSeed Bomb | 1.680 | 100% | 14.0 s 1.0 charged | 40% HP left on average | |
| 16 | darkSucker Punch darkPaybackflyingFly | 1.676 | 100% | 17.0 s 3.0 charged | 40% HP left on average | |
| 17 | grassRazor Leaf grassLeaf StormgrassLeaf Blade | 1.657 | 100% | 11.0 s 1.0 charged | 40% HP left on average | |
| 18 | groundSand Attack groundEarthquakegroundSand Tomb | 1.640 | 100% | 16.0 s 3.0 charged | 39% HP left on average | |
| 19 | grassBullet Seed grassSolar BeamgrassEnergy Ball | 1.624 | 100% | 15.0 s 3.0 charged | 38% HP left on average | |
| 20 | fairyCharm fightingAura SpherefairyDazzling Gleam | 1.604 | 100% | 16.0 s 3.0 charged | 38% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.