Shadow Rhyperior counters
You 2 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Mud-Slap / Drill Run
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassMagical Leaf grassSolar BeamgrassGrass Knot | 3.141 | 100% | 11.5 s 1.0 charged | 68% HP left on average | |
| 2 | dragonDragon Tail waterHydro PumpgroundEarth Power | 2.561 | 100% | 17.0 s 4.0 charged | 61% HP left on average | |
| 3 | icePowder Snow iceIce BeamiceIcy Wind | 2.514 | 100% | 15.0 s 4.0 charged | 60% HP left on average | |
| 4 | bugFury Cutter grassTrailblazebugBug Buzz | 2.453 | 100% | 13.5 s 3.0 charged | 59% HP left on average | |
| 5 | grassRazor Leaf grassLeaf BladedarkBrutal Swing | 2.398 | 100% | 17.0 s 3.0 charged | 58% HP left on average | |
| 6 | psychicExtrasensory waterHydro PumpgroundEarth Power | 2.283 | 100% | 15.5 s 4.0 charged | 56% HP left on average | |
| 7 | grassBullet Seed grassSolar BeamgrassEnergy Ball | 2.216 | 100% | 15.5 s 4.0 charged | 55% HP left on average | |
| 8 | waterWaterfall waterHydro PumpwaterAqua Tail | 2.132 | 100% | 10.0 s 1.0 charged | 53% HP left on average | |
| 9 | waterWaterfall waterHydro PumpwaterAqua Tail | 2.109 | 100% | 11.5 s 1.0 charged | 53% HP left on average | |
| 10 | icePowder Snow iceBlizzardiceIcy Wind | 2.067 | 100% | 14.0 s 4.0 charged | 52% HP left on average | |
| 11 | groundMud Shot fightingSuperpowergroundBulldoze | 2.000 | 100% | 13.0 s 3.0 charged | 50% HP left on average | |
| 12 | grassRazor Leaf grassEnergy BallgrassSeed Bomb | 1.867 | 100% | 15.0 s 2.0 charged | 46% HP left on average | |
| 13 | darkSucker Punch darkPaybackflyingFly | 1.842 | 100% | 17.5 s 4.0 charged | 46% HP left on average | |
| 14 | darkSucker Punch fightingFocus BlastdarkDark Pulse | 1.840 | 100% | 16.5 s 4.0 charged | 46% HP left on average | |
| 15 | fightingDouble Kick grassLeaf BladefightingClose Combat | 1.825 | 100% | 10.0 s 3.0 charged | 45% HP left on average | |
| 16 | grassBullet Seed grassSolar BeamgrassEnergy Ball | 1.783 | 100% | 14.5 s 4.0 charged | 44% HP left on average | |
| 17 | fairyCharm fightingAura SpherefairyDazzling Gleam | 1.762 | 100% | 15.5 s 4.0 charged | 43% HP left on average | |
| 18 | fightingLow Kick fightingClose CombatflyingFly | 1.755 | 100% | 14.0 s 4.0 charged | 43% HP left on average | |
| 19 | groundMud Shot groundEarth PowerfightingFocus Blast | 1.736 | 100% | 14.0 s 4.0 charged | 42% HP left on average | |
| 20 | fairyFairy Wind grassGrass KnotgroundEarth Power | 1.663 | 100% | 14.0 s 4.0 charged | 40% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.