Shadow Rhyperior counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Mud-Slap / Drill Run
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassMagical Leaf grassSolar BeamgrassGrass Knot | 1.703 | 100% | 11.5 s 1.0 charged | 41% HP left on average | |
| 2 | dragonDragon Tail waterHydro PumpgroundEarth Power | 1.180 | 100% | 17.0 s 4.0 charged | 15% HP left on average | |
| 3 | waterWaterfall waterHydro PumpwaterAqua Tail | 1.141 | 100% | 11.5 s 1.0 charged | 12% HP left on average | |
| 4 | bugFury Cutter grassTrailblazebugBug Buzz | 1.106 | 100% | 13.5 s 3.0 charged | 10% HP left on average | |
| 5 | waterWaterfall waterHydro PumpwaterAqua Tail | 1.049 | 100% | 10.0 s 1.0 charged | 5% HP left on average | |
| 6 | grassRazor Leaf grassLeaf BladedarkBrutal Swing | 1.031 | 100% | 17.0 s 3.0 charged | 3% HP left on average | |
| 7 | psychicExtrasensory waterHydro PumpgroundEarth Power | 1.010 | 100% | 15.5 s 4.0 charged | 1% HP left on average | |
| 8 | grassBullet Seed grassSolar BeamgrassEnergy Ball | 0.928 | 0% | 12.5 s 4.0 charged | 0% HP left on average | |
| 9 | grassRazor Leaf grassLeaf BladefightingSacred Sword | 0.904 | 0% | 6.0 s 0.0 charged | 0% HP left on average | |
| 10 | grassRazor Leaf grassLeaf StormgrassLeaf Blade | 0.873 | 0% | 10.0 s 2.0 charged | 0% HP left on average | |
| 11 | grassRazor Leaf grassEnergy BallgrassSeed Bomb | 0.873 | 0% | 14.0 s 3.0 charged | 0% HP left on average | |
| 12 | groundSand Attack groundEarthquakegroundSand Tomb | 0.843 | 0% | 14.5 s 4.0 charged | 0% HP left on average | |
| 13 | dragonDragon Tail fightingSuperpowerdragonDraco Meteor | 0.825 | 0% | 12.5 s 4.0 charged | 0% HP left on average | |
| 14 | fightingCounter fightingClose CombatflyingFly | 0.801 | 0% | 14.0 s 3.0 charged | 0% HP left on average | |
| 15 | grassBullet Seed grassSolar BeamgrassEnergy Ball | 0.777 | 0% | 12.5 s 4.0 charged | 0% HP left on average | |
| 16 | waterWaterfall waterOrigin PulsewaterHydro Pump | 0.747 | 0% | 6.5 s 1.0 charged | 0% HP left on average | |
| 17 | grassRazor Leaf grassLeaf BladegrassSolar Beam | 0.723 | 0% | 6.0 s 0.0 charged | 0% HP left on average | |
| 18 | grassRazor Leaf grassSolar BeamgrassPetal Blizzard | 0.687 | 0% | 6.0 s 0.0 charged | 0% HP left on average | |
| 19 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 0.687 | 0% | 6.5 s 1.0 charged | 0% HP left on average | |
| 20 | grassRazor Leaf grassLeaf BladegrassLeaf Tornado | 0.687 | 0% | 6.5 s 1.0 charged | 0% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.