Skip to content
PoGoBud
Raid Hour · YveltalNext · 23h 19m

Shadow Rhyperior counters

groundrockGiovanni · slot 2Boss
CP
10,596
Attack
520.0
x1.2 Shadow
Defense
249.6
x0.83 Shadow
HP
166

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Smack Down / Earthquake

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Rhyperior
#PokemonMovesPowerWinsTimeResult
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
2.068
100%12.0 s
2.0 charged
52% HP left on average
2
Virizion
fightingDouble Kick
grassLeaf BladefightingClose Combat
1.529
100%10.5 s
2.0 charged
35% HP left on average
3
Kartana
grassRazor Leaf
grassLeaf BladefightingSacred Sword
1.488
100%7.0 s
0.0 charged
33% HP left on average
4
Swampert
groundMud Shot
waterHydro CannonwaterSurf
1.477
100%10.5 s
2.0 charged
32% HP left on average
5
Melmetal
electricThunder Shock
steelDouble Iron BashfightingSuperpower
1.351
100%14.5 s
3.0 charged
26% HP left on average
6
Kommo-o
steelMetal Sound
fightingClose CombatfightingUpper Hand
1.336
100%12.5 s
2.0 charged
25% HP left on average
7
Keldeo
fightingLow Kick
waterAqua JetwaterHydro Pump
1.300
100%11.5 s
2.0 charged
23% HP left on average
8
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
1.287
100%11.5 s
2.0 charged
22% HP left on average
9
Torterra
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
1.279
100%11.0 s
0.0 charged
22% HP left on average
10
Urshifu (Rapid Strike)
waterWaterfall
waterAqua JetfightingClose Combat
1.266
100%10.5 s
0.0 charged
21% HP left on average
11
Shadow Torterra
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
1.253
100%9.0 s
0.0 charged
20% HP left on average
12
Gallade
fightingLow Kick
grassLeaf BladefightingClose Combat
1.250
100%10.5 s
2.0 charged
20% HP left on average
13
Shadow Swampert
groundMud Shot
waterHydro CannonwaterSurf
1.250
100%10.5 s
2.0 charged
20% HP left on average
14
Marshadow
ghostShadow Claw
fightingClose CombaticeIce Punch
1.224
100%12.5 s
2.0 charged
18% HP left on average
15
Shadow Excadrill
steelMetal Claw
groundEarthquakegroundDrill Run
1.188
100%13.5 s
2.0 charged
16% HP left on average
16
Chesnaught
grassVine Whip
grassFrenzy PlantgrassSolar Beam
1.171
100%13.5 s
2.0 charged
15% HP left on average
17
Hisuian Decidueye
psychicPsycho Cut
grassEnergy BallgrassTrailblaze
1.156
100%11.5 s
2.0 charged
13% HP left on average
18
Shadow Annihilape
fightingLow Kick
fightingClose CombaticeIce Punch
1.148
100%12.5 s
2.0 charged
13% HP left on average
19
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.137
100%12.0 s
2.0 charged
12% HP left on average
20
Urshifu (Single Strike)
darkSucker Punch
fightingClose CombatfightingBrick Break
1.108
100%13.5 s
2.0 charged
10% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.