Shadow Rhyperior counters
You 2 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Mud-Slap / Drill Run
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassMagical Leaf grassSolar BeamgrassGrass Knot | 3.047 | 100% | 11.5 s 1.0 charged | 67% HP left on average | |
| 2 | dragonDragon Tail waterHydro PumpgroundEarth Power | 2.476 | 100% | 17.0 s 4.0 charged | 60% HP left on average | |
| 3 | bugFury Cutter grassTrailblazebugBug Buzz | 2.375 | 100% | 13.5 s 3.0 charged | 58% HP left on average | |
| 4 | icePowder Snow iceIce BeamiceIcy Wind | 2.195 | 100% | 15.0 s 4.0 charged | 54% HP left on average | |
| 5 | grassRazor Leaf grassLeaf BladedarkBrutal Swing | 2.109 | 100% | 17.0 s 3.0 charged | 53% HP left on average | |
| 6 | waterWaterfall waterHydro PumpwaterAqua Tail | 2.043 | 100% | 11.5 s 1.0 charged | 51% HP left on average | |
| 7 | dragonDragon Tail waterHydro PumpgroundEarth Power | 1.990 | 100% | 17.0 s 4.0 charged | 50% HP left on average | |
| 8 | waterWaterfall waterHydro PumpwaterAqua Tail | 1.938 | 100% | 10.0 s 1.0 charged | 48% HP left on average | |
| 9 | grassBullet Seed grassSolar BeamgrassEnergy Ball | 1.916 | 100% | 15.5 s 4.0 charged | 48% HP left on average | |
| 10 | icePowder Snow iceBlizzardiceIcy Wind | 1.915 | 100% | 14.0 s 4.0 charged | 48% HP left on average | |
| 11 | grassRazor Leaf grassEnergy BallgrassSeed Bomb | 1.811 | 100% | 15.0 s 2.0 charged | 45% HP left on average | |
| 12 | groundMud Shot fightingSuperpowergroundBulldoze | 1.808 | 100% | 13.0 s 3.0 charged | 45% HP left on average | |
| 13 | darkSucker Punch fightingFocus BlastdarkDark Pulse | 1.782 | 100% | 17.5 s 4.0 charged | 44% HP left on average | |
| 14 | grassBullet Seed grassSolar BeamgrassEnergy Ball | 1.728 | 100% | 15.5 s 4.0 charged | 42% HP left on average | |
| 15 | fightingLow Kick fightingClose CombatflyingFly | 1.698 | 100% | 14.0 s 4.0 charged | 41% HP left on average | |
| 16 | fairyFairy Wind grassGrass KnotgroundEarth Power | 1.612 | 100% | 14.0 s 4.0 charged | 38% HP left on average | |
| 17 | darkSucker Punch darkPaybackflyingFly | 1.607 | 100% | 19.0 s 4.0 charged | 38% HP left on average | |
| 18 | waterBubble waterWater PulsewaterBubble Beam | 1.593 | 100% | 15.5 s 4.0 charged | 37% HP left on average | |
| 19 | groundSand Attack groundEarthquakegroundSand Tomb | 1.574 | 100% | 16.5 s 4.0 charged | 36% HP left on average | |
| 20 | fairyCharm fightingAura SpherefairyDazzling Gleam | 1.573 | 100% | 15.5 s 4.0 charged | 36% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.