Shadow Machamp counters
fightingGiovanni ยท slot 2Boss
CP
8,644
Attack
505.3
x1.2 Shadow
Defense
211.7
x0.83 Shadow
HP
138
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Counter / Heavy Slam
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightfairyMoonblast | 3.284 | 100% | 12.0 s 1.0 charged | 70% HP left on average | |
| 2 | psychicPsycho Cut psychicFuture SightdragonOutrage | 2.380 | 100% | 15.5 s 3.0 charged | 58% HP left on average | |
| 3 | psychicConfusion psychicPsychicpsychicPsybeam | 2.209 | 100% | 12.0 s 1.0 charged | 55% HP left on average | |
| 4 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.088 | 100% | 16.0 s 3.0 charged | 52% HP left on average | |
| 5 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 1.950 | 100% | 14.5 s 3.0 charged | 49% HP left on average | |
| 6 | psychicPsycho Cut flyingBrave BirdflyingFly | 1.923 | 100% | 11.5 s 3.0 charged | 48% HP left on average | |
| 7 | ghostAstonish ghostShadow BalliceIcy Wind | 1.911 | 100% | 17.0 s 3.0 charged | 48% HP left on average | |
| 8 | flyingPeck fairyDazzling GleampsychicPsyshock | 1.846 | 100% | 11.5 s 3.0 charged | 46% HP left on average | |
| 9 | fightingLow Kick fightingClose CombatghostRage Fist | 1.829 | 100% | 12.5 s 3.0 charged | 45% HP left on average | |
| 10 | ghostShadow Claw ghostShadow BalldragonDragon Pulse | 1.802 | 100% | 14.5 s 3.0 charged | 44% HP left on average | |
| 11 | fireIncinerate fireBlast BurnfairyDisarming Voice | 1.612 | 100% | 14.5 s 3.0 charged | 38% HP left on average | |
| 12 | ghostAstonish iceIcy WindfireMystical Fire | 1.602 | 100% | 17.5 s 3.0 charged | 38% HP left on average | |
| 13 | ghostShadow Claw fightingClose CombatfireFire Punch | 1.577 | 100% | 12.5 s 3.0 charged | 37% HP left on average | |
| 14 | fairyFairy Wind fairyMoonblastflyingFly | 1.545 | 100% | 11.5 s 2.0 charged | 35% HP left on average | |
| 15 | psychicPsycho Cut psychicFuture SightfairyMoonblast | 1.507 | 100% | 14.5 s 3.0 charged | 34% HP left on average | |
| 16 | psychicConfusion psychicPsyshockpsychicFuture Sight | 1.504 | 100% | 13.5 s 3.0 charged | 34% HP left on average | |
| 17 | ghostShadow Claw fairyPlay RoughghostShadow Ball | 1.494 | 100% | 15.5 s 3.0 charged | 33% HP left on average | |
| 18 | psychicConfusion fairyMoonblastpsychicPsyshock | 1.470 | 100% | 12.0 s 1.0 charged | 32% HP left on average | |
| 19 | flyingAir Slash flyingHurricaneflyingAir Cutter | 1.467 | 100% | 15.5 s 3.0 charged | 32% HP left on average | |
| 20 | psychicConfusion fairyDazzling GleampsychicSynchronoise | 1.450 | 100% | 10.0 s 1.0 charged | 31% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.