Shadow Machamp counters
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Counter / Dynamic Punch
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightfairyMoonblast | 3.493 | 100% | 12.0 s 1.0 charged | 71% HP left on average | |
| 2 | psychicPsycho Cut psychicFuture SightdragonOutrage | 2.535 | 100% | 15.5 s 3.0 charged | 61% HP left on average | |
| 3 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.390 | 100% | 15.5 s 3.0 charged | 58% HP left on average | |
| 4 | psychicConfusion psychicPsychicpsychicPsybeam | 2.343 | 100% | 12.0 s 1.0 charged | 57% HP left on average | |
| 5 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.303 | 100% | 14.5 s 3.0 charged | 57% HP left on average | |
| 6 | flyingPeck fairyDazzling GleampsychicPsyshock | 2.198 | 100% | 11.5 s 3.0 charged | 54% HP left on average | |
| 7 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 2.127 | 100% | 14.5 s 3.0 charged | 53% HP left on average | |
| 8 | psychicPsycho Cut flyingBrave BirdflyingFly | 2.044 | 100% | 11.5 s 3.0 charged | 51% HP left on average | |
| 9 | ghostAstonish ghostShadow BalliceIcy Wind | 1.890 | 100% | 15.5 s 3.0 charged | 47% HP left on average | |
| 10 | ghostShadow Claw fightingClose CombatfireFire Punch | 1.860 | 100% | 12.5 s 3.0 charged | 46% HP left on average | |
| 11 | fairyFairy Wind fairyMoonblastflyingFly | 1.791 | 100% | 11.5 s 3.0 charged | 44% HP left on average | |
| 12 | flyingAir Slash flyingHurricaneflyingAir Cutter | 1.783 | 100% | 15.5 s 3.0 charged | 44% HP left on average | |
| 13 | psychicConfusion fairyMoonblastpsychicPsyshock | 1.764 | 100% | 12.0 s 1.0 charged | 43% HP left on average | |
| 14 | ghostHex fireBlast BurnfairyDisarming Voice | 1.711 | 100% | 14.0 s 3.0 charged | 42% HP left on average | |
| 15 | psychicConfusion psychicPsyshockpsychicPsychic | 1.671 | 100% | 13.5 s 3.0 charged | 40% HP left on average | |
| 16 | ghostHex psychicPsychicghostShadow Ball | 1.671 | 100% | 14.0 s 3.0 charged | 40% HP left on average | |
| 17 | fairyFairy Wind flyingFlyfairyDazzling Gleam | 1.614 | 100% | 11.5 s 3.0 charged | 38% HP left on average | |
| 18 | poisonAcid psychicPsyshockpsychicFuture Sight | 1.603 | 100% | 13.0 s 3.0 charged | 38% HP left on average | |
| 19 | fairyCharm fairyPlay RoughghostShadow Ball | 1.588 | 100% | 15.5 s 1.0 charged | 37% HP left on average | |
| 20 | psychicConfusion fairyDazzling GleampsychicSynchronoise | 1.540 | 100% | 10.0 s 1.0 charged | 35% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.