Shadow Machamp counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Counter / Cross Chop
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightfairyMoonblast | 2.272 | 100% | 12.0 s 1.0 charged | 56% HP left on average | |
| 2 | psychicConfusion psychicPsychicpsychicPsybeam | 1.510 | 100% | 12.0 s 1.0 charged | 34% HP left on average | |
| 3 | dragonDragon Tail flyingAeroblast++flyingFly | 1.419 | 100% | 14.0 s 4.0 charged | 30% HP left on average | |
| 4 | psychicPsycho Cut psychicFuture SightdragonOutrage | 1.374 | 100% | 15.5 s 4.0 charged | 27% HP left on average | |
| 5 | flyingPeck fairyDazzling GleampsychicPsyshock | 1.338 | 100% | 11.5 s 3.0 charged | 25% HP left on average | |
| 6 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 1.268 | 100% | 15.5 s 4.0 charged | 21% HP left on average | |
| 7 | psychicPsycho Cut flyingBrave BirdflyingFly | 1.257 | 100% | 11.5 s 3.0 charged | 20% HP left on average | |
| 8 | dragonDragon Tail flyingAeroblast++flyingFly | 1.207 | 100% | 14.0 s 4.0 charged | 17% HP left on average | |
| 9 | ghostShadow Claw fightingClose CombatfireFire Punch | 1.177 | 100% | 12.5 s 3.0 charged | 15% HP left on average | |
| 10 | fightingLow Kick ghostShadow BallghostRage Fist | 1.156 | 100% | 11.5 s 3.0 charged | 13% HP left on average | |
| 11 | ghostAstonish ghostShadow BalliceIcy Wind | 1.118 | 100% | 17.5 s 4.0 charged | 11% HP left on average | |
| 12 | fairyFairy Wind flyingFlyfairyDazzling Gleam | 1.116 | 100% | 11.5 s 3.0 charged | 10% HP left on average | |
| 13 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 1.101 | 100% | 14.5 s 4.0 charged | 9% HP left on average | |
| 14 | psychicConfusion fairyMoonblastpsychicPsyshock | 1.098 | 100% | 12.0 s 1.0 charged | 9% HP left on average | |
| 15 | ghostShadow Claw ghostShadow ForcedragonDragon Claw | 1.091 | 100% | 14.5 s 4.0 charged | 8% HP left on average | |
| 16 | fairyCharm fairyPlay RoughghostShadow Ball | 1.089 | 100% | 14.0 s 2.0 charged | 8% HP left on average | |
| 17 | poisonAcid psychicPsyshockpsychicFuture Sight | 1.060 | 100% | 13.0 s 3.0 charged | 6% HP left on average | |
| 18 | psychicPsycho Cut psychicPsyshockpsychicPsychic | 0.964 | 0% | 13.5 s 4.0 charged | 0% HP left on average | |
| 19 | fairyCharm fairyDazzling GleampsychicSynchronoise | 0.920 | 0% | 12.0 s 2.0 charged | 0% HP left on average | |
| 20 | flyingGust flyingAir CutterpoisonSludge Bomb | 0.877 | 0% | 11.0 s 2.0 charged | 0% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.