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PoGoBud

Shadow Machamp counters

fightingGiovanni ยท slot 2Boss
CP
8,644
Attack
505.3
x1.2 Shadow
Defense
211.7
x0.83 Shadow
HP
138

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters, averaged over every moveset

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Machamp
#PokemonMovesPowerWinsTimeResult
1
Lunala
psychicConfusion
psychicFuture SightfairyMoonblast
1.111
30%10.7 s
1.6 charged
14% HP left on average
2
Shadow Mewtwo
psychicConfusion
psychicPsystrikepsychicPsychic
0.982
50%7.5 s
0.5 charged
10% HP left on average
3
Hoopa
psychicConfusion
psychicPsychicpsychicPsybeam
0.847
30%9.3 s
1.1 charged
6% HP left on average
4
Mewtwo
psychicConfusion
psychicPsystrikepsychicPsychic
0.740
0%7.8 s
1.1 charged
0% HP left on average
5
Galarian Articuno
psychicConfusion
flyingBrave BirdflyingFly
0.715
10%8.9 s
1.4 charged
1% HP left on average
6
Shadow Exeggutor
psychicConfusion
psychicPsychicgrassSolar Beam
0.691
0%7.7 s
0.9 charged
0% HP left on average
7
Shadow Gallade
psychicConfusion
psychicSynchronoisefightingClose Combat
0.691
0%7.7 s
0.9 charged
0% HP left on average
8
Hoopa (Unbound)
psychicConfusion
psychicPsychicghostShadow Ball
0.674
0%7.1 s
0.6 charged
0% HP left on average
9
Shadow Alakazam
psychicConfusion
psychicFuture SightfairyDazzling Gleam
0.672
0%6.4 s
0.2 charged
0% HP left on average
10
Azelf
psychicConfusion
psychicFuture SightfireFire Blast
0.665
0%7.7 s
0.8 charged
0% HP left on average
11
Espeon
psychicConfusion
psychicFuture SightpsychicPsychic
0.641
0%7.8 s
1.1 charged
0% HP left on average
12
Yveltal
flyingGust
flyingHurricanepsychicPsychic
0.617
0%7.8 s
1.0 charged
0% HP left on average
13
Gallade
psychicConfusion
psychicSynchronoisefightingClose Combat
0.592
0%7.8 s
1.1 charged
0% HP left on average
14
Tornadus (Therian)
flyingGust
flyingHurricaneflyingBleakwind Storm
0.592
0%7.8 s
1.1 charged
0% HP left on average
15
Shadow Tornadus (Incarnate)
flyingAir Slash
flyingHurricanenormalHyper Beam
0.587
0%7.7 s
0.8 charged
0% HP left on average
16
Primarina
fairyCharm
fairyMoonblastfairyDisarming Voice
0.587
0%7.8 s
1.0 charged
0% HP left on average
17
Jirachi
psychicConfusion
fairyDazzling GleampsychicPsychic
0.580
0%8.7 s
1.3 charged
0% HP left on average
18
Exeggutor
psychicConfusion
psychicPsychicgrassSolar Beam
0.567
0%7.8 s
1.1 charged
0% HP left on average
19
Victini
psychicConfusion
psychicPsyshockfireV-create
0.555
0%9.1 s
2.1 charged
0% HP left on average
20
Shadow Gothitelle
psychicConfusion
psychicFuture SightpsychicPsychic
0.543
0%7.8 s
1.0 charged
0% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.