Shadow Machamp counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Counter / Cross Chop
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightfairyMoonblast | 2.183 | 100% | 12.0 s 1.0 charged | 54% HP left on average | |
| 2 | psychicConfusion psychicPsychicpsychicPsybeam | 1.457 | 100% | 12.0 s 1.0 charged | 31% HP left on average | |
| 3 | dragonDragon Tail flyingAeroblast++flyingFly | 1.353 | 100% | 14.0 s 4.0 charged | 26% HP left on average | |
| 4 | psychicPsycho Cut psychicFuture SightdragonOutrage | 1.316 | 100% | 15.5 s 4.0 charged | 24% HP left on average | |
| 5 | flyingPeck fairyDazzling GleampsychicPsyshock | 1.291 | 100% | 11.5 s 3.0 charged | 23% HP left on average | |
| 6 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 1.215 | 100% | 15.5 s 4.0 charged | 18% HP left on average | |
| 7 | psychicPsycho Cut flyingBrave BirdflyingFly | 1.208 | 100% | 11.5 s 3.0 charged | 17% HP left on average | |
| 8 | fightingLow Kick fightingClose CombatghostRage Fist | 1.194 | 100% | 12.5 s 3.0 charged | 16% HP left on average | |
| 9 | dragonDragon Tail flyingAeroblast++flyingFly | 1.140 | 100% | 14.0 s 4.0 charged | 12% HP left on average | |
| 10 | ghostShadow Claw fightingClose CombatfireFire Punch | 1.125 | 100% | 12.5 s 3.0 charged | 11% HP left on average | |
| 11 | ghostAstonish ghostShadow BalliceIcy Wind | 1.068 | 100% | 17.5 s 4.0 charged | 6% HP left on average | |
| 12 | fairyFairy Wind flyingFlyfairyDazzling Gleam | 1.068 | 100% | 11.5 s 3.0 charged | 6% HP left on average | |
| 13 | fightingLow Kick ghostShadow BallghostRage Fist | 1.056 | 100% | 11.5 s 3.0 charged | 5% HP left on average | |
| 14 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 1.047 | 100% | 14.5 s 4.0 charged | 5% HP left on average | |
| 15 | poisonAcid psychicPsyshockpsychicFuture Sight | 1.022 | 100% | 13.0 s 3.0 charged | 2% HP left on average | |
| 16 | psychicConfusion fairyMoonblastpsychicPsyshock | 0.949 | 0% | 12.0 s 2.0 charged | 0% HP left on average | |
| 17 | ghostShadow Claw fairyPlay RoughghostShadow Ball | 0.935 | 0% | 15.0 s 4.0 charged | 0% HP left on average | |
| 18 | fairyCharm fairyDazzling GleampsychicSynchronoise | 0.913 | 0% | 11.0 s 1.0 charged | 0% HP left on average | |
| 19 | psychicPsycho Cut psychicPsyshockpsychicPsychic | 0.833 | 0% | 13.0 s 3.0 charged | 0% HP left on average | |
| 20 | psychicConfusion fairyDazzling GleampsychicSynchronoise | 0.819 | 0% | 9.0 s 2.0 charged | 0% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.