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PoGoBud

Shadow Machamp counters

fightingGiovanni ยท slot 2Boss
CP
8,644
Attack
505.3
x1.2 Shadow
Defense
211.7
x0.83 Shadow
HP
138

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Bullet Punch / Heavy Slam

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Machamp
#PokemonMovesPowerWinsTimeResult
1
Volcanion
fireIncinerate
fireOverheatwaterScald
1.007
100%14.5 s
3.0 charged
1% HP left on average
2
Shadow Mewtwo
psychicConfusion
psychicPsystrikepsychicPsychic
0.928
0%8.0 s
0.0 charged
0% HP left on average
3
Hoopa (Unbound)
psychicConfusion
psychicPsychicghostShadow Ball
0.812
0%8.0 s
0.0 charged
0% HP left on average
4
Mewtwo
psychicConfusion
psychicPsystrikepsychicPsychic
0.783
0%8.5 s
1.0 charged
0% HP left on average
5
Hoopa
psychicConfusion
psychicPsychicpsychicPsybeam
0.667
0%8.0 s
0.0 charged
0% HP left on average
6
Lunala
psychicConfusion
psychicFuture SightfairyMoonblast
0.667
0%8.5 s
1.0 charged
0% HP left on average
7
Heatran
fireFire Spin
fireFire BlaststeelIron Head
0.659
0%15.5 s
2.0 charged
0% HP left on average
8
Galarian Articuno
psychicConfusion
flyingBrave BirdflyingFly
0.638
0%8.5 s
1.0 charged
0% HP left on average
9
Yveltal
flyingGust
flyingHurricaneflyingOblivion Wing
0.638
0%8.5 s
1.0 charged
0% HP left on average
10
Morpeko (Full Belly)
electricThunder Shock
electricAura Wheel (Electric)electricWild Charge
0.623
0%7.0 s
1.0 charged
0% HP left on average
11
Shadow Heatran
fireFire Spin
fireFire BlaststeelIron Head
0.616
0%12.0 s
2.0 charged
0% HP left on average
12
Exeggutor
psychicConfusion
psychicPsychicgrassSolar Beam
0.609
0%8.0 s
0.0 charged
0% HP left on average
13
Gallade
psychicConfusion
psychicSynchronoisefightingClose Combat
0.609
0%8.0 s
0.0 charged
0% HP left on average
14
Tornadus (Therian)
flyingGust
flyingHurricaneflyingBleakwind Storm
0.609
0%8.0 s
0.0 charged
0% HP left on average
15
Primarina
fairyCharm
fairyMoonblastwaterHydro Cannon
0.587
0%9.0 s
2.0 charged
0% HP left on average
16
Shadow Swanna
flyingGust
flyingHurricaneflyingFly
0.580
0%8.0 s
0.0 charged
0% HP left on average
17
Shadow Slowbro
psychicConfusion
psychicPsychicwaterScald
0.580
0%8.5 s
1.0 charged
0% HP left on average
18
Shadow Slowking
psychicConfusion
psychicPsychicwaterScald
0.580
0%8.5 s
1.0 charged
0% HP left on average
19
Shadow Latias
fairyCharm
psychicMist BallpsychicPsychic
0.580
0%8.5 s
1.0 charged
0% HP left on average
20
Shadow Reshiram
fireFire Fang
fireOverheatdragonDraco Meteor
0.580
0%8.5 s
1.0 charged
0% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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