Shadow Kangaskhan counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Low Kick / Crunch
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | flyingPeck fightingAura SpherefairyDazzling Gleam | 1.508 | 100% | 13.0 s 3.0 charged | 34% HP left on average | |
| 2 | fairyGeomancy fightingClose CombatfairyMoonblast | 1.352 | 100% | 12.5 s 3.0 charged | 26% HP left on average | |
| 3 | poisonPoison Jab fightingSuperpowerfightingPower-Up Punch | 1.260 | 100% | 12.5 s 3.0 charged | 21% HP left on average | |
| 4 | fightingCounter fightingClose CombatflyingBrave Bird | 1.185 | 100% | 12.0 s 1.0 charged | 16% HP left on average | |
| 5 | fightingLow Kick fightingClose CombatfightingLow Sweep | 1.138 | 100% | 12.5 s 3.0 charged | 12% HP left on average | |
| 6 | normalQuick Attack fightingClose CombatfightingSacred Sword | 1.126 | 100% | 11.5 s 3.0 charged | 11% HP left on average | |
| 7 | fightingLow Kick fightingSecret SwordfightingSacred Sword | 1.056 | 100% | 10.5 s 3.0 charged | 5% HP left on average | |
| 8 | bugFury Cutter fightingClose CombatfightingUpper Hand | 1.049 | 100% | 12.0 s 3.0 charged | 5% HP left on average | |
| 9 | fightingCounter fightingClose CombatrockRock Slide | 1.022 | 100% | 12.0 s 1.0 charged | 2% HP left on average | |
| 10 | dragonDragon Tail fightingClose CombatfightingUpper Hand | 0.987 | 0% | 14.0 s 3.0 charged | 0% HP left on average | |
| 11 | fairyFairy Wind flyingFlyfairyDazzling Gleam | 0.916 | 0% | 13.5 s 4.0 charged | 0% HP left on average | |
| 12 | fightingLow Kick fightingFocus BlastfightingBrick Break | 0.897 | 0% | 12.0 s 3.0 charged | 0% HP left on average | |
| 13 | fightingCounter fightingClose CombatfightingBrick Break | 0.884 | 0% | 11.0 s 2.0 charged | 0% HP left on average | |
| 14 | fairyFairy Wind flyingFlyfairyDazzling Gleam | 0.787 | 0% | 13.5 s 4.0 charged | 0% HP left on average | |
| 15 | fightingForce Palm fightingDynamic PunchfightingFocus Blast | 0.781 | 0% | 10.0 s 2.0 charged | 0% HP left on average | |
| 16 | fightingCounter fightingClose CombatfightingLow Sweep | 0.761 | 0% | 10.0 s 2.0 charged | 0% HP left on average | |
| 17 | dragonDragon Breath dragonDragon ClawrockAncient Power | 0.690 | 0% | 14.5 s 4.0 charged | 0% HP left on average | |
| 18 | fightingCounter fightingSuperpowerfightingBrick Break | 0.684 | 0% | 10.0 s 2.0 charged | 0% HP left on average | |
| 19 | fightingCounter fightingClose CombatfightingDynamic Punch | 0.677 | 0% | 9.0 s 2.0 charged | 0% HP left on average | |
| 20 | fairyFairy Wind fireOverheatpoisonSludge | 0.665 | 0% | 13.0 s 3.0 charged | 0% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.