Shadow Persian counters
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Scratch / Play Rough
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath dragonDragon ClawrockAncient Power | 5.340 | 100% | 13.5 s 3.0 charged | 81% HP left on average | |
| 2 | fightingCounter fightingClose CombatfightingLow Sweep | 5.119 | 100% | 7.0 s 0.0 charged | 80% HP left on average | |
| 3 | fightingCounter fightingClose CombatrockRock Slide | 4.429 | 100% | 7.0 s 0.0 charged | 77% HP left on average | |
| 4 | psychicPsycho Cut psychicFuture SightdarkDark Pulse | 4.390 | 100% | 12.0 s 3.0 charged | 77% HP left on average | |
| 5 | fightingCounter fightingClose CombatfightingLow Sweep | 4.135 | 100% | 9.5 s 1.0 charged | 76% HP left on average | |
| 6 | bugFury Cutter fightingSacred SwordsteelIron Head | 3.811 | 100% | 11.0 s 3.0 charged | 74% HP left on average | |
| 7 | ghostHex fightingFocus BlastrockPower Gem | 3.714 | 100% | 14.0 s 3.0 charged | 73% HP left on average | |
| 8 | dragonDragon Tail rockMeteor BeamfightingBrick Break | 3.651 | 100% | 12.5 s 3.0 charged | 73% HP left on average | |
| 9 | dragonDragon Tail rockMeteor BeamfightingBrick Break | 3.651 | 100% | 12.5 s 3.0 charged | 73% HP left on average | |
| 10 | dragonDragon Breath dragonDragon ClawrockAncient Power | 3.586 | 100% | 13.5 s 3.0 charged | 72% HP left on average | |
| 11 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 3.418 | 100% | 11.0 s 3.0 charged | 71% HP left on average | |
| 12 | psychicConfusion psychicFuture SightfairyMoonblast | 3.343 | 100% | 12.5 s 1.0 charged | 70% HP left on average | |
| 13 | electricThunder Shock fightingDynamic PunchsteelDouble Iron Bash | 3.205 | 100% | 11.0 s 3.0 charged | 69% HP left on average | |
| 14 | fireIncinerate fireFire BlastgrassSeed Bomb | 3.094 | 100% | 15.0 s 3.0 charged | 68% HP left on average | |
| 15 | fireIncinerate fireOverheatgrassEnergy Ball | 3.087 | 100% | 8.5 s 1.0 charged | 68% HP left on average | |
| 16 | darkBite fireBlast BurnfireTorch Song | 2.957 | 100% | 13.5 s 3.0 charged | 66% HP left on average | |
| 17 | fireEmber fireOverheatfireFire Punch | 2.927 | 100% | 11.0 s 3.0 charged | 66% HP left on average | |
| 18 | waterBubble waterSurfwaterBubble Beam | 2.871 | 100% | 15.5 s 3.0 charged | 65% HP left on average | |
| 19 | fireIncinerate fireMind BlownfireOverheat | 2.848 | 100% | 8.5 s 1.0 charged | 65% HP left on average | |
| 20 | fireIncinerate fireFire BlastgrassSeed Bomb | 2.811 | 100% | 15.0 s 3.0 charged | 64% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.