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Shadow Persian counters

normalGiovanni ยท slot 1Boss
CP
4,792
Attack
335.2
x1.2 Shadow
Defense
183.5
x0.83 Shadow
HP
111

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Scratch / Foul Play

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Persian
#PokemonMovesPowerWinsTimeResult
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.774
100%11.0 s
3.0 charged
44% HP left on average
2
Urshifu (Single Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
1.523
100%8.5 s
1.0 charged
34% HP left on average
3
Shadow Tyranitar
dragonDragon Breath
rockStone EdgedarkBrutal Swing
1.426
100%11.0 s
3.0 charged
30% HP left on average
4
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.403
100%11.0 s
3.0 charged
29% HP left on average
5
Annihilape
fightingCounter
fightingClose CombatfightingLow Sweep
1.378
100%9.5 s
1.0 charged
27% HP left on average
6
Marshadow
fightingCounter
fightingClose CombatrockRock Slide
1.348
100%7.5 s
1.0 charged
26% HP left on average
7
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.324
100%11.0 s
3.0 charged
24% HP left on average
8
Shadow Annihilape
fightingCounter
fightingClose CombatfightingLow Sweep
1.303
100%7.5 s
1.0 charged
23% HP left on average
9
Buzzwole
fightingCounter
fightingSuperpowerbugLunge
1.293
100%8.5 s
1.0 charged
23% HP left on average
10
Urshifu (Rapid Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
1.288
100%8.5 s
1.0 charged
22% HP left on average
11
Shadow Conkeldurr
fightingForce Palm
fightingDynamic PunchfightingFocus Blast
1.238
100%6.0 s
1.0 charged
19% HP left on average
12
Galarian Zapdos
fightingCounter
fightingClose CombatflyingBrave Bird
1.224
100%8.5 s
1.0 charged
18% HP left on average
13
Conkeldurr
fightingForce Palm
fightingDynamic PunchfightingFocus Blast
1.209
100%8.0 s
1.0 charged
17% HP left on average
14
Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
1.198
100%10.0 s
3.0 charged
16% HP left on average
15
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
1.156
100%11.0 s
3.0 charged
13% HP left on average
16
Passimian
fightingCounter
fightingClose CombatfightingSuperpower
1.129
100%8.5 s
1.0 charged
11% HP left on average
17
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
1.106
100%11.0 s
3.0 charged
10% HP left on average
18
Heracross
fightingCounter
fightingClose CombatfightingUpper Hand
1.103
100%8.5 s
1.0 charged
9% HP left on average
19
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
1.088
100%15.5 s
4.0 charged
8% HP left on average
20
Hariyama
fightingForce Palm
fightingClose CombatfightingSuperpower
1.060
100%9.5 s
1.0 charged
6% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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