Shadow Persian counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Scratch / Power Gem
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.857 | 100% | 11.0 s 3.0 charged | 46% HP left on average | |
| 2 | dragonDragon Breath dragonDragon ClawrockAncient Power | 1.519 | 100% | 13.0 s 3.0 charged | 34% HP left on average | |
| 3 | fightingCounter fightingClose CombatfightingLow Sweep | 1.493 | 100% | 9.5 s 1.0 charged | 33% HP left on average | |
| 4 | electricThunder Shock fightingSuperpowersteelDouble Iron Bash | 1.455 | 100% | 11.0 s 3.0 charged | 31% HP left on average | |
| 5 | fightingCounter fightingClose CombatfightingLow Sweep | 1.441 | 100% | 7.0 s 1.0 charged | 31% HP left on average | |
| 6 | fightingCounter fightingClose CombatrockRock Slide | 1.395 | 100% | 8.5 s 1.0 charged | 28% HP left on average | |
| 7 | psychicPsycho Cut steelFlash CannonsteelGyro Ball | 1.353 | 100% | 14.0 s 3.0 charged | 26% HP left on average | |
| 8 | ghostHex fightingFocus BlastrockPower Gem | 1.333 | 100% | 14.0 s 3.0 charged | 25% HP left on average | |
| 9 | dragonDragon Tail rockMeteor BeamfightingBrick Break | 1.288 | 100% | 12.5 s 3.0 charged | 22% HP left on average | |
| 10 | normalScratch groundHigh HorsepowernormalSwift | 1.221 | 100% | 11.0 s 3.0 charged | 18% HP left on average | |
| 11 | groundMud-Slap fightingSuperpowerrockRock Wrecker | 1.193 | 100% | 14.0 s 3.0 charged | 16% HP left on average | |
| 12 | bugFury Cutter fightingSacred SwordsteelIron Head | 1.193 | 100% | 11.0 s 3.0 charged | 16% HP left on average | |
| 13 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 1.193 | 100% | 13.5 s 3.0 charged | 16% HP left on average | |
| 14 | dragonDragon Breath dragonDragon ClawrockAncient Power | 1.180 | 100% | 13.0 s 3.0 charged | 15% HP left on average | |
| 15 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.174 | 100% | 11.0 s 3.0 charged | 15% HP left on average | |
| 16 | iceIce Fang fightingClose CombatsteelBehemoth Bash | 1.159 | 100% | 14.5 s 2.0 charged | 14% HP left on average | |
| 17 | fightingForce Palm fightingAura SpheresteelMeteor Mash | 1.152 | 100% | 8.0 s 2.0 charged | 13% HP left on average | |
| 18 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.137 | 100% | 11.0 s 3.0 charged | 12% HP left on average | |
| 19 | psychicConfusion fightingAura SpheresteelDoom Desire | 1.134 | 100% | 14.0 s 3.0 charged | 12% HP left on average | |
| 20 | fightingLow Kick fightingFocus BlastdarkDark Pulse | 1.114 | 100% | 14.0 s 3.0 charged | 10% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.