Shadow Persian counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Scratch / Play Rough
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingCounter fightingClose CombatfightingLow Sweep | 4.976 | 100% | 7.0 s 0.0 charged | 80% HP left on average | |
| 2 | fightingForce Palm fightingDynamic PunchfightingFocus Blast | 1.924 | 100% | 7.5 s 0.0 charged | 48% HP left on average | |
| 3 | fightingCounter fightingFocus BlastpsychicPsystrike | 1.661 | 100% | 7.0 s 0.0 charged | 40% HP left on average | |
| 4 | fightingCounter fightingClose CombatfightingDynamic Punch | 1.607 | 100% | 7.0 s 0.0 charged | 38% HP left on average | |
| 5 | fightingCounter fightingDynamic PunchfightingFocus Blast | 1.603 | 100% | 7.0 s 0.0 charged | 38% HP left on average | |
| 6 | fightingCounter dragonDragon ClawgroundEarthquake | 1.438 | 100% | 7.0 s 0.0 charged | 30% HP left on average | |
| 7 | electricThunder Shock fightingSuperpowersteelDouble Iron Bash | 1.410 | 100% | 11.0 s 3.0 charged | 29% HP left on average | |
| 8 | dragonDragon Tail rockMeteor BeamfightingBrick Break | 1.394 | 100% | 12.5 s 3.0 charged | 28% HP left on average | |
| 9 | fightingCounter fightingAura SpherefightingFocus Blast | 1.325 | 100% | 7.0 s 0.0 charged | 25% HP left on average | |
| 10 | psychicPsycho Cut steelFlash CannonsteelGyro Ball | 1.314 | 100% | 14.0 s 3.0 charged | 24% HP left on average | |
| 11 | ghostHex fightingFocus BlastrockPower Gem | 1.285 | 100% | 14.0 s 3.0 charged | 22% HP left on average | |
| 12 | dragonDragon Tail rockMeteor BeamfightingBrick Break | 1.246 | 100% | 12.5 s 3.0 charged | 20% HP left on average | |
| 13 | rockRock Throw rockStone EdgesteelFlash Cannon | 1.241 | 100% | 14.5 s 1.0 charged | 19% HP left on average | |
| 14 | darkBite fireBlast BurnfireTorch Song | 1.233 | 100% | 13.5 s 3.0 charged | 19% HP left on average | |
| 15 | bugBug Bite fireFire BlaststeelIron Head | 1.230 | 100% | 12.0 s 1.0 charged | 19% HP left on average | |
| 16 | fireFire Spin fireFire BlaststeelIron Head | 1.182 | 100% | 14.0 s 1.0 charged | 15% HP left on average | |
| 17 | fightingCounter fightingFocus BlastpsychicFuture Sight | 1.170 | 100% | 7.0 s 0.0 charged | 15% HP left on average | |
| 18 | poisonAcid poisonGunk ShotrockRock Slide | 1.169 | 100% | 14.0 s 3.0 charged | 14% HP left on average | |
| 19 | darkBite rockRock SlideiceIcy Wind | 1.168 | 100% | 13.5 s 3.0 charged | 14% HP left on average | |
| 20 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 1.160 | 100% | 13.5 s 3.0 charged | 14% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.