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Shadow Persian counters

normalGiovanni ยท slot 1Boss
CP
4,792
Attack
335.2
x1.2 Shadow
Defense
183.5
x0.83 Shadow
HP
111

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Scratch / Foul Play

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Persian
#PokemonMovesPowerWinsTimeResult
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.235
100%11.0 s
3.0 charged
19% HP left on average
2
Tyranitar
dragonDragon Breath
rockStone EdgedarkBrutal Swing
1.199
100%12.0 s
3.0 charged
17% HP left on average
3
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.140
100%11.0 s
3.0 charged
12% HP left on average
4
Annihilape
fightingCounter
fightingClose CombatfightingLow Sweep
1.056
100%10.5 s
1.0 charged
5% HP left on average
5
Urshifu (Single Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
1.048
100%9.5 s
1.0 charged
5% HP left on average
6
Shadow Tyranitar
dragonDragon Breath
rockStone EdgedarkBrutal Swing
1.036
100%11.0 s
3.0 charged
3% HP left on average
7
Marshadow
fightingCounter
fightingClose CombatrockRock Slide
1.019
100%8.5 s
1.0 charged
2% HP left on average
8
Urshifu (Rapid Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
0.937
0%8.5 s
1.0 charged
0% HP left on average
9
Galarian Zapdos
fightingCounter
fightingClose CombatflyingBrave Bird
0.820
0%7.5 s
1.0 charged
0% HP left on average
10
Conkeldurr
fightingCounter
fightingDynamic PunchfightingFocus Blast
0.820
0%7.5 s
1.0 charged
0% HP left on average
11
Buzzwole
fightingCounter
fightingSuperpowerbugLunge
0.766
0%9.0 s
2.0 charged
0% HP left on average
12
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
0.730
0%12.0 s
3.0 charged
0% HP left on average
13
Shadow Mewtwo
fightingCounter
fightingFocus BlastpsychicPsystrike
0.721
0%5.5 s
1.0 charged
0% HP left on average
14
Rhyperior
rockSmack Down
rockRock WreckergroundEarthquake
0.694
0%11.0 s
1.0 charged
0% HP left on average
15
Shadow Regirock
rockRock Throw
fightingFocus BlastrockStone Edge
0.694
0%11.5 s
1.0 charged
0% HP left on average
16
Shadow Machamp
fightingCounter
fightingClose CombatfightingDynamic Punch
0.676
0%5.5 s
1.0 charged
0% HP left on average
17
Shadow Blaziken
fightingCounter
fightingAura SpherefightingFocus Blast
0.676
0%5.5 s
1.0 charged
0% HP left on average
18
Shadow Conkeldurr
fightingForce Palm
fightingDynamic PunchfightingFocus Blast
0.676
0%5.5 s
1.0 charged
0% HP left on average
19
Shadow Haxorus
fightingCounter
dragonDragon ClawgroundEarthquake
0.676
0%5.5 s
1.0 charged
0% HP left on average
20
Hariyama
fightingForce Palm
fightingClose CombatfightingSuperpower
0.658
0%7.0 s
2.0 charged
0% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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