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Shadow Persian counters

normalGiovanni ยท slot 1Boss
CP
4,792
Attack
335.2
x1.2 Shadow
Defense
183.5
x0.83 Shadow
HP
111

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Feint Attack / Power Gem

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Persian
#PokemonMovesPowerWinsTimeResult
1
Urshifu (Single Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
3.889
100%9.0 s
0.0 charged
74% HP left on average
2
Urshifu (Rapid Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
2.778
100%9.0 s
0.0 charged
64% HP left on average
3
Shadow Conkeldurr
fightingForce Palm
fightingDynamic PunchfightingFocus Blast
2.586
100%7.5 s
0.0 charged
61% HP left on average
4
Conkeldurr
fightingForce Palm
fightingFocus BlastrockStone Edge
2.514
100%9.0 s
0.0 charged
60% HP left on average
5
Shadow Machamp
fightingCounter
fightingClose CombatfightingDynamic Punch
2.025
100%8.0 s
0.0 charged
51% HP left on average
6
Mienshao
fightingForce Palm
fightingBrick BreakfightingDrain Punch
1.857
100%8.0 s
1.0 charged
46% HP left on average
7
Marshadow
fightingCounter
fightingClose CombatrockRock Slide
1.841
100%8.0 s
0.0 charged
46% HP left on average
8
Blaziken
fightingCounter
fightingFocus BlastfireOverheat
1.840
100%9.0 s
0.0 charged
46% HP left on average
9
Shadow Blaziken
fightingCounter
fightingAura SpherefightingFocus Blast
1.693
100%8.0 s
0.0 charged
41% HP left on average
10
Shadow Annihilape
fightingCounter
fightingClose CombatfightingLow Sweep
1.679
100%8.0 s
0.0 charged
40% HP left on average
11
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.583
100%11.0 s
3.0 charged
37% HP left on average
12
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
1.452
100%14.5 s
3.0 charged
31% HP left on average
13
Shadow Haxorus
fightingCounter
dragonDragon ClawgroundEarthquake
1.286
100%8.0 s
0.0 charged
22% HP left on average
14
Zygarde (Complete)
dragonDragon Tail
groundEarthquakedragonOutrage
1.250
100%17.0 s
3.0 charged
20% HP left on average
15
Virizion
normalQuick Attack
fightingClose CombatfightingSacred Sword
1.235
100%10.5 s
3.0 charged
19% HP left on average
16
Shadow Mewtwo
fightingCounter
fightingFocus BlastpsychicPsystrike
1.136
100%7.0 s
0.0 charged
12% HP left on average
17
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
1.087
100%11.5 s
3.0 charged
8% HP left on average
18
Throh
fightingLow Kick
fightingFocus BlastfightingBrick Break
1.063
100%11.5 s
3.0 charged
6% HP left on average
19
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
1.063
100%10.5 s
3.0 charged
6% HP left on average
20
Kommo-o
dragonDragon Tail
fightingClose CombatfightingUpper Hand
1.059
100%12.5 s
3.0 charged
6% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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