Skip to content
PoGoBud
Raid Hour · YveltalNext · 1d 2h

Shadow Yamask counters

ghostGhost-type Male Grunt · slot 1Grunt
CP
2,112
Attack
188.1
x1.2 Shadow
Defense
159.3
x0.83 Shadow
HP
79

You 1 shield, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Yamask
#PokemonMovesPowerWinsTimeResult
1
Obstagoon
ghostLick
darkNight SlashpoisonGunk Shot
10.000
100%6.5 s
1.0 charged
92% HP left on average
2
Shadow Obstagoon
ghostLick
darkNight SlashpoisonGunk Shot
9.150
100%6.5 s
1.0 charged
89% HP left on average
3
Meloetta (Aria)
normalQuick Attack
psychicPsyshockelectricThunderbolt
8.646
100%5.5 s
1.0 charged
89% HP left on average
4
Shadow Ursaluna
normalScratch
groundHigh HorsepowerfireFire Punch
8.550
100%5.5 s
1.0 charged
88% HP left on average
5
Guzzlord
dragonDragon Tail
darkBrutal SwingdarkCrunch
8.458
100%5.0 s
1.0 charged
90% HP left on average
6
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
8.400
100%4.5 s
1.0 charged
90% HP left on average
7
Dudunsparce
darkBite
groundDrill RunrockRock Slide
8.379
100%5.5 s
1.0 charged
88% HP left on average
8
Tyranitar
darkBite
darkBrutal SwingdarkCrunch
8.241
100%5.0 s
1.0 charged
90% HP left on average
9
Shadow Darkrai
darkSucker Punch
darkDark PulsedarkFoul Play
8.091
100%4.0 s
0.0 charged
89% HP left on average
10
Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
8.056
100%5.0 s
1.0 charged
88% HP left on average
11
Alolan Raticate
darkBite
darkCrunchnormalHyper Beam
8.044
100%6.5 s
1.0 charged
87% HP left on average
12
Alolan Muk
darkBite
darkDark PulsedarkBrutal Swing
8.017
100%5.0 s
1.0 charged
87% HP left on average
13
Snorlax
psychicPsywave
groundEarthquakesteelHeavy Slam
8.000
100%7.0 s
1.0 charged
87% HP left on average
14
Shadow Tyranitar
darkBite
darkBrutal SwingdarkCrunch
7.917
100%5.0 s
1.0 charged
88% HP left on average
15
Zarude
darkBite
darkDark PulsegrassPower Whip
7.828
100%6.5 s
1.0 charged
88% HP left on average
16
Umbreon
darkSnarl
darkDark PulsedarkFoul Play
7.641
100%6.5 s
1.0 charged
87% HP left on average
17
Mandibuzz
darkSnarl
darkDark PulsedarkFoul Play
7.611
100%6.5 s
1.0 charged
87% HP left on average
18
Ursaluna
normalScratch
groundHigh HorsepowerfireFire Punch
7.396
100%7.0 s
1.0 charged
86% HP left on average
19
Zygarde (Complete)
dragonDragon Tail
darkCrunchgroundEarthquake
7.243
100%6.5 s
1.0 charged
85% HP left on average
20
Shadow Snorlax
psychicPsywave
groundEarthquakesteelHeavy Slam
6.801
100%7.0 s
1.0 charged
85% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.