Shadow Toucannon counters
normalflyingFlying-type Female Grunt ยท slot 3Grunt
CP
5,778
Attack
404.0
x1.2 Shadow
Defense
164.5
x0.83 Shadow
HP
124
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Peck / Drill Peck
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Tail rockMeteor BeamrockStone Edge | 2.027 | 100% | 8.5 s 2.0 charged | 51% HP left on average | |
| 2 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 1.938 | 100% | 5.0 s 1.0 charged | 48% HP left on average | |
| 3 | electricSpark rockRock SlideelectricThunderbolt | 1.917 | 100% | 8.5 s 2.0 charged | 48% HP left on average | |
| 4 | rockRock Throw rockStone EdgesteelFlash Cannon | 1.904 | 100% | 9.0 s 1.0 charged | 47% HP left on average | |
| 5 | electricVolt Switch electricWild ChargerockStone Edge | 1.856 | 100% | 6.5 s 2.0 charged | 46% HP left on average | |
| 6 | electricVolt Switch electricWild ChargeelectricZap Cannon | 1.831 | 100% | 6.5 s 2.0 charged | 45% HP left on average | |
| 7 | normalLock-On rockStone EdgeelectricZap Cannon | 1.796 | 100% | 6.5 s 2.0 charged | 44% HP left on average | |
| 8 | dragonDragon Tail rockMeteor BeamrockStone Edge | 1.670 | 100% | 8.5 s 2.0 charged | 40% HP left on average | |
| 9 | electricSpark rockRock SlideelectricZap Cannon | 1.663 | 100% | 7.5 s 2.0 charged | 40% HP left on average | |
| 10 | icePowder Snow iceBlizzardrockRock Slide | 1.621 | 100% | 6.5 s 2.0 charged | 38% HP left on average | |
| 11 | poisonAcid rockPower GemrockRock Slide | 1.580 | 100% | 6.5 s 2.0 charged | 37% HP left on average | |
| 12 | electricThunder Shock rockRock SlideelectricThunderbolt | 1.576 | 100% | 5.5 s 2.0 charged | 37% HP left on average | |
| 13 | electricVolt Switch electricWild ChargerockStone Edge | 1.561 | 100% | 6.5 s 2.0 charged | 36% HP left on average | |
| 14 | steelMetal Sound rockRock SliderockRock Tomb | 1.533 | 100% | 6.5 s 2.0 charged | 35% HP left on average | |
| 15 | electricVolt Switch electricWild ChargeelectricZap Cannon | 1.520 | 100% | 6.5 s 2.0 charged | 34% HP left on average | |
| 16 | normalLock-On rockStone EdgeelectricZap Cannon | 1.505 | 100% | 6.5 s 2.0 charged | 34% HP left on average | |
| 17 | psychicConfusion steelDoom DesirefightingAura Sphere | 1.489 | 100% | 6.5 s 2.0 charged | 33% HP left on average | |
| 18 | dragonDragon Breath rockStone EdgedarkCrunch | 1.477 | 100% | 7.0 s 2.0 charged | 32% HP left on average | |
| 19 | steelMetal Sound darkDark PulsesteelIron Head | 1.455 | 100% | 6.5 s 2.0 charged | 31% HP left on average | |
| 20 | fireFire Spin steelIron HeadfireFlamethrower | 1.401 | 100% | 8.5 s 2.0 charged | 29% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.