Shadow Toucannon counters
normalflyingFlying-type Female Grunt · slot 3Grunt
CP
5,778
Attack
404.0
x1.2 Shadow
Defense
164.5
x0.83 Shadow
HP
124
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Peck / Drill Peck
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Tail rockMeteor BeamrockStone Edge | 1.563 | 100% | 8.5 s 2.0 charged | 36% HP left on average | |
| 2 | electricVolt Switch electricWild ChargerockStone Edge | 1.536 | 100% | 6.5 s 2.0 charged | 35% HP left on average | |
| 3 | rockRock Throw rockStone EdgesteelFlash Cannon | 1.524 | 100% | 10.0 s 1.0 charged | 34% HP left on average | |
| 4 | normalLock-On rockStone EdgeelectricZap Cannon | 1.490 | 100% | 6.5 s 2.0 charged | 33% HP left on average | |
| 5 | electricVolt Switch electricWild ChargeelectricZap Cannon | 1.432 | 100% | 6.5 s 2.0 charged | 30% HP left on average | |
| 6 | rockRock Throw rockRock SlideelectricZap Cannon | 1.393 | 100% | 9.5 s 2.0 charged | 28% HP left on average | |
| 7 | electricSpark rockRock SlideelectricZap Cannon | 1.305 | 100% | 7.5 s 2.0 charged | 23% HP left on average | |
| 8 | icePowder Snow iceBlizzardrockRock Slide | 1.300 | 100% | 6.5 s 2.0 charged | 23% HP left on average | |
| 9 | electricVolt Switch electricWild ChargerockStone Edge | 1.296 | 100% | 6.5 s 2.0 charged | 23% HP left on average | |
| 10 | dragonDragon Tail rockMeteor BeamrockStone Edge | 1.295 | 100% | 8.5 s 2.0 charged | 23% HP left on average | |
| 11 | poisonAcid rockPower GemrockRock Slide | 1.274 | 100% | 6.5 s 2.0 charged | 22% HP left on average | |
| 12 | electricThunder Shock rockRock SlideelectricThunderbolt | 1.267 | 100% | 5.5 s 2.0 charged | 21% HP left on average | |
| 13 | electricVolt Switch electricWild ChargeelectricZap Cannon | 1.204 | 100% | 6.5 s 2.0 charged | 17% HP left on average | |
| 14 | normalLock-On rockStone EdgeelectricZap Cannon | 1.202 | 100% | 6.5 s 2.0 charged | 17% HP left on average | |
| 15 | normalLock-On electricZap CannonsteelFlash Cannon | 1.192 | 100% | 9.0 s 2.0 charged | 16% HP left on average | |
| 16 | fireFire Spin steelIron HeadfireFlamethrower | 1.133 | 100% | 8.5 s 2.0 charged | 12% HP left on average | |
| 17 | dragonDragon Tail dragonOutragenormalHyper Beam | 1.130 | 100% | 8.5 s 2.0 charged | 12% HP left on average | |
| 18 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 1.122 | 100% | 8.0 s 2.0 charged | 11% HP left on average | |
| 19 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 1.112 | 100% | 7.0 s 2.0 charged | 10% HP left on average | |
| 20 | steelMetal Sound darkDark PulsesteelIron Head | 1.108 | 100% | 7.5 s 2.0 charged | 10% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.