Shadow Toucannon counters
normalflyingFlying-type Female Grunt · slot 3Grunt
CP
5,778
Attack
404.0
x1.2 Shadow
Defense
164.5
x0.83 Shadow
HP
124
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Bullet Seed / Flash Cannon
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath dragonDraco MeteorelectricThunder Punch | 10.000 | 100% | 5.5 s 1.0 charged | 93% HP left on average | |
| 2 | dragonDragon Breath dragonDraco MeteorelectricThunder Punch | 10.000 | 100% | 5.5 s 1.0 charged | 91% HP left on average | |
| 3 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 10.000 | 100% | 6.5 s 1.0 charged | 90% HP left on average | |
| 4 | electricThunder Shock rockRock SlideelectricThunderbolt | 9.714 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 5 | dragonDragon Tail flyingDragon AscentdragonOutrage | 8.300 | 100% | 6.5 s 1.0 charged | 88% HP left on average | |
| 6 | dragonDragon Breath iceBlizzardiceGlaciate | 7.917 | 100% | 5.5 s 1.0 charged | 87% HP left on average | |
| 7 | dragonDragon Breath rockAncient PowerdragonDragon Claw | 7.786 | 100% | 6.5 s 1.0 charged | 87% HP left on average | |
| 8 | darkBite darkDark PulsegrassPower Whip | 7.542 | 100% | 7.0 s 1.0 charged | 87% HP left on average | |
| 9 | psychicConfusion fireV-createfireOverheat | 7.292 | 100% | 6.5 s 1.0 charged | 86% HP left on average | |
| 10 | iceIce Fang iceIce BurniceBlizzard | 6.786 | 100% | 7.0 s 0.0 charged | 85% HP left on average | |
| 11 | darkSucker Punch flyingHurricanedarkDark Pulse | 6.786 | 100% | 7.5 s 1.0 charged | 85% HP left on average | |
| 12 | icePowder Snow iceBlizzardiceIcy Wind | 6.750 | 100% | 6.5 s 1.0 charged | 85% HP left on average | |
| 13 | dragonDragon Breath electricWild ChargeelectricFusion Bolt | 6.667 | 100% | 6.5 s 1.0 charged | 85% HP left on average | |
| 14 | psychicPsycho Cut steelSunsteel StrikesteelIron Head | 6.542 | 100% | 6.5 s 1.0 charged | 85% HP left on average | |
| 15 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 6.292 | 100% | 7.5 s 1.0 charged | 84% HP left on average | |
| 16 | steelMetal Sound darkDark PulsesteelIron Head | 6.250 | 100% | 7.5 s 1.0 charged | 84% HP left on average | |
| 17 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 6.208 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 18 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 6.208 | 100% | 6.5 s 1.0 charged | 84% HP left on average | |
| 19 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 6.208 | 100% | 7.0 s 1.0 charged | 84% HP left on average | |
| 20 | electricThunder Shock electricThunderelectricThunder Punch | 6.167 | 100% | 5.5 s 1.0 charged | 84% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.