Shadow Swanna counters
waterflyingFlying-type Female Grunt · slot 3Grunt
CP
4,477
Attack
336.2
x1.2 Shadow
Defense
150.1
x0.83 Shadow
HP
118
You 2 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Water Gun / Ice BeamAir Slash / Ice BeamGust / Ice BeamWater Gun / Bubble BeamAir Slash / Bubble BeamGust / Bubble BeamWater Gun / HurricaneAir Slash / HurricaneGust / HurricaneWater Gun / FlyAir Slash / FlyGust / FlyWater Gun / Aqua JetAir Slash / Aqua JetGust / Aqua Jet
Best counters against Gust / Ice Beam
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock electricThunderboltrockRock Slide | 4.857 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 2 | dragonDragon Tail electricThunderrockMeteor Beam | 4.533 | 100% | 8.0 s 1.0 charged | 78% HP left on average | |
| 3 | electricThunder Shock electricDischargegroundMud Bomb | 3.875 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 4 | electricThunder Shock electricZap CannonelectricDischarge | 3.875 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 5 | electricThunder Shock electricWild ChargeelectricThunder | 3.857 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 6 | electricThunder Shock electricWild ChargesteelGyro Ball | 3.824 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 7 | electricVolt Switch electricWild ChargerockStone Edge | 3.821 | 100% | 6.5 s 1.0 charged | 74% HP left on average | |
| 8 | dragonDragon Tail electricThunderrockMeteor Beam | 3.778 | 100% | 8.0 s 1.0 charged | 74% HP left on average | |
| 9 | electricVolt Switch electricWild ChargeelectricZap Cannon | 3.487 | 100% | 6.0 s 0.0 charged | 71% HP left on average | |
| 10 | rockRock Throw rockStone EdgesteelFlash Cannon | 3.378 | 100% | 9.0 s 1.0 charged | 70% HP left on average | |
| 11 | rockSmack Down rockStone EdgesteelFlash Cannon | 3.351 | 100% | 11.0 s 2.0 charged | 70% HP left on average | |
| 12 | icePowder Snow rockRock SlideiceBlizzard | 3.314 | 100% | 6.5 s 1.0 charged | 70% HP left on average | |
| 13 | dragonDragon Tail dragonOutragenormalHyper Beam | 3.172 | 100% | 8.0 s 1.0 charged | 68% HP left on average | |
| 14 | electricVolt Switch electricWild ChargerockStone Edge | 3.104 | 100% | 6.0 s 0.0 charged | 68% HP left on average | |
| 15 | poisonAcid rockPower GemrockRock Slide | 3.100 | 100% | 6.5 s 1.0 charged | 68% HP left on average | |
| 16 | electricVolt Switch electricWild ChargeelectricZap Cannon | 3.022 | 100% | 6.0 s 0.0 charged | 67% HP left on average | |
| 17 | dragonDragon Breath electricThunder PunchdragonDraco Meteor | 3.000 | 100% | 5.5 s 1.0 charged | 67% HP left on average | |
| 18 | rockSmack Down rockRock SliderockRock Blast | 2.984 | 100% | 8.0 s 1.0 charged | 66% HP left on average | |
| 19 | dragonDragon Breath electricThunderdragonDraco Meteor | 2.963 | 100% | 8.0 s 1.0 charged | 66% HP left on average | |
| 20 | electricThunder Shock electricThunderelectricThunder Punch | 2.960 | 100% | 5.5 s 1.0 charged | 66% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.