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PoGoBud

Shadow Scyther counters

bugflyingFlying-type Female Grunt ยท slot 2Grunt
CP
5,818
Attack
397.8
x1.2 Shadow
Defense
189.2
x0.83 Shadow
HP
113

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Air Slash / Night Slash

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Scyther
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
rockRock SlideelectricThunderbolt
5.641
100%5.5 s
1.0 charged
82% HP left on average
2
Stakataka
rockRock Throw
rockStone EdgesteelFlash Cannon
5.625
100%6.0 s
0.0 charged
82% HP left on average
3
Shadow Regirock
normalLock-On
rockStone EdgeelectricZap Cannon
5.400
100%6.0 s
1.0 charged
81% HP left on average
4
Alolan Golem
rockRock Throw
rockStone EdgeelectricWild Charge
5.063
100%6.0 s
0.0 charged
80% HP left on average
5
Shadow Aggron
rockSmack Down
rockMeteor BeamrockStone Edge
4.594
100%6.0 s
0.0 charged
78% HP left on average
6
Togedemaru
electricThunder Shock
electricWild ChargesteelGyro Ball
4.242
100%5.5 s
1.0 charged
76% HP left on average
7
Shadow Tyranitar
dragonDragon Breath
rockStone EdgedarkBrutal Swing
4.200
100%6.0 s
1.0 charged
76% HP left on average
8
Zapdos
electricThunder Shock
electricZap CannonrockAncient Power
4.167
100%5.5 s
1.0 charged
76% HP left on average
9
Golem
groundMud Shot
rockStone EdgerockAncient Power
4.154
100%5.5 s
1.0 charged
76% HP left on average
10
Shadow Alolan Golem
rockRock Throw
rockStone EdgeelectricWild Charge
4.050
100%6.0 s
0.0 charged
75% HP left on average
11
Rhyperior
rockSmack Down
rockRock WreckerrockStone Edge
4.038
100%6.0 s
0.0 charged
75% HP left on average
12
Alolan Sandslash
icePowder Snow
iceBlizzardiceIce Punch
3.949
100%5.5 s
1.0 charged
75% HP left on average
13
Tyranitar
rockSmack Down
rockStone EdgefireFire Blast
3.938
100%6.0 s
0.0 charged
75% HP left on average
14
Shadow Gigalith
normalLock-On
rockMeteor BeamrockRock Slide
3.733
100%5.0 s
1.0 charged
73% HP left on average
15
Shadow Zapdos
electricThunder Shock
electricZap CannonrockAncient Power
3.646
100%5.5 s
1.0 charged
73% HP left on average
16
Shadow Golem
groundMud Shot
rockStone EdgerockAncient Power
3.600
100%5.5 s
1.0 charged
72% HP left on average
17
Thundurus (Incarnate)
electricThunder Shock
electricThunderelectricThunder Punch
3.556
100%5.5 s
1.0 charged
72% HP left on average
18
Electivire
electricThunder Shock
electricWild ChargeelectricThunder
3.422
100%5.5 s
1.0 charged
71% HP left on average
19
Shadow Tyrantrum
rockRock Throw
rockMeteor BeamrockStone Edge
3.417
100%5.0 s
0.0 charged
71% HP left on average
20
Stonjourner
rockRock Throw
rockStone EdgerockRock Slide
3.375
100%6.0 s
0.0 charged
70% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.