Shadow Scyther counters
bugflyingFlying-type Female Grunt · slot 2Grunt
CP
5,818
Attack
397.8
x1.2 Shadow
Defense
189.2
x0.83 Shadow
HP
113
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Fury Cutter / Trailblaze
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw rockRock SlidefireFire Punch | 6.000 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 2 | fireEmber fireHeat WavefireFlamethrower | 5.300 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 3 | fireEmber rockRock SlidefireBlast Burn | 5.225 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 4 | fireEmber fireOverheatelectricWild Charge | 5.200 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 5 | electricThunder Shock rockRock SlideelectricThunderbolt | 4.540 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 6 | poisonAcid rockPower GemrockRock Slide | 4.224 | 100% | 6.5 s 2.0 charged | 76% HP left on average | |
| 7 | fireEmber rockRock SlidefireBlast Burn | 4.180 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 8 | flyingWing Attack flyingAir CutterghostShadow Ball | 3.975 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 9 | fightingLow Kick iceIce PunchghostShadow Ball | 3.943 | 100% | 8.0 s 2.0 charged | 75% HP left on average | |
| 10 | fireEmber fireHeat WavedarkCrunch | 3.900 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 11 | rockRock Throw rockStone EdgesteelFlash Cannon | 3.861 | 100% | 6.0 s 0.0 charged | 74% HP left on average | |
| 12 | steelBullet Punch fireBlaze KicksteelMeteor Mash | 3.800 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 13 | fightingCounter iceIce PunchghostShadow Ball | 3.732 | 100% | 10.0 s 2.0 charged | 73% HP left on average | |
| 14 | ghostHex ghostShadow BalliceIcy Wind | 3.644 | 100% | 6.5 s 2.0 charged | 73% HP left on average | |
| 15 | fairyFairy Wind fireOverheatpoisonSludge | 3.625 | 100% | 8.0 s 2.0 charged | 72% HP left on average | |
| 16 | electricThunder Shock electricZap CannonrockAncient Power | 3.600 | 100% | 5.5 s 1.0 charged | 72% HP left on average | |
| 17 | fairyGeomancy electricThunderfairyMoonblast | 3.475 | 100% | 6.5 s 2.0 charged | 71% HP left on average | |
| 18 | flyingWing Attack waterHydro CannonflyingAerial Ace | 3.460 | 100% | 5.5 s 1.0 charged | 71% HP left on average | |
| 19 | flyingPeck flyingBrave BirdflyingAerial Ace | 3.449 | 100% | 6.5 s 2.0 charged | 71% HP left on average | |
| 20 | ghostShadow Claw flyingAerial AcefightingClose Combat | 3.408 | 100% | 6.5 s 2.0 charged | 71% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.