Shadow Scyther counters
bugflyingFlying-type Female Grunt ยท slot 2Grunt
CP
5,818
Attack
397.8
x1.2 Shadow
Defense
189.2
x0.83 Shadow
HP
113
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Fury Cutter / Aerial Ace
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | steelMetal Claw steelBehemoth BashnormalGiga Impact | 6.222 | 100% | 8.0 s 2.0 charged | 84% HP left on average | |
| 2 | ghostShadow Claw rockRock SlidefireFire Punch | 6.000 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 3 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 5.520 | 100% | 6.5 s 2.0 charged | 82% HP left on average | |
| 4 | ghostHex fireBlast BurnfireFlamethrower | 5.432 | 100% | 6.5 s 2.0 charged | 82% HP left on average | |
| 5 | fireEmber fireHeat WavefireFlamethrower | 5.300 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 6 | fairyFairy Wind flyingFlyfairyMoonblast | 5.267 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 7 | fireEmber rockRock SlidefireBlast Burn | 5.225 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 8 | fireEmber fireOverheatelectricWild Charge | 5.200 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 9 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 5.027 | 100% | 7.0 s 1.0 charged | 80% HP left on average | |
| 10 | dragonDragon Breath rockAncient PowerghostShadow Force | 4.959 | 100% | 6.5 s 2.0 charged | 80% HP left on average | |
| 11 | fireFire Spin rockStone EdgefireFire Blast | 4.919 | 100% | 7.0 s 1.0 charged | 80% HP left on average | |
| 12 | fightingLow Kick flyingBrave BirdrockAncient Power | 4.865 | 100% | 6.5 s 2.0 charged | 79% HP left on average | |
| 13 | flyingWing Attack fireOverheatrockAncient Power | 4.865 | 100% | 6.5 s 2.0 charged | 79% HP left on average | |
| 14 | ghostHex rockPower GemghostShadow Ball | 4.757 | 100% | 6.5 s 2.0 charged | 79% HP left on average | |
| 15 | flyingGust flyingAir CutterpoisonSludge Bomb | 4.676 | 100% | 6.5 s 2.0 charged | 79% HP left on average | |
| 16 | flyingPeck rockAncient PowerfireFlamethrower | 4.676 | 100% | 6.5 s 2.0 charged | 79% HP left on average | |
| 17 | electricThunder Shock rockRock SlideelectricThunderbolt | 4.540 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 18 | flyingAir Slash flyingSky AttackflyingAir Cutter | 4.465 | 100% | 8.5 s 2.0 charged | 78% HP left on average | |
| 19 | rockSmack Down steelIron HeadnormalBody Slam | 4.419 | 100% | 8.5 s 2.0 charged | 77% HP left on average | |
| 20 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 4.326 | 100% | 8.5 s 2.0 charged | 77% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.