Shadow Scyther counters
bugflyingFlying-type Female Grunt ยท slot 2Grunt
CP
5,818
Attack
397.8
x1.2 Shadow
Defense
189.2
x0.83 Shadow
HP
113
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Air Slash / Night Slash
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock rockRock SlideelectricThunderbolt | 4.857 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 2 | electricThunder Shock electricWild ChargesteelGyro Ball | 3.611 | 100% | 5.5 s 1.0 charged | 72% HP left on average | |
| 3 | electricThunder Shock electricZap CannonrockAncient Power | 3.600 | 100% | 5.5 s 1.0 charged | 72% HP left on average | |
| 4 | rockRock Throw rockStone EdgeelectricWild Charge | 3.386 | 100% | 6.0 s 0.0 charged | 70% HP left on average | |
| 5 | normalLock-On rockMeteor BeamrockRock Slide | 3.229 | 100% | 5.0 s 1.0 charged | 69% HP left on average | |
| 6 | electricThunder Shock electricThunderelectricThunder Punch | 3.083 | 100% | 5.5 s 1.0 charged | 68% HP left on average | |
| 7 | electricThunder Shock electricZap CannonrockAncient Power | 3.000 | 100% | 5.5 s 1.0 charged | 67% HP left on average | |
| 8 | groundMud Shot rockStone EdgerockAncient Power | 2.922 | 100% | 5.5 s 1.0 charged | 66% HP left on average | |
| 9 | rockSmack Down rockRock WreckerrockStone Edge | 2.853 | 100% | 6.0 s 0.0 charged | 65% HP left on average | |
| 10 | icePowder Snow iceBlizzardiceIce Punch | 2.804 | 100% | 5.5 s 1.0 charged | 64% HP left on average | |
| 11 | electricThunder Shock electricWild ChargeelectricThunder | 2.804 | 100% | 5.5 s 1.0 charged | 64% HP left on average | |
| 12 | rockSmack Down rockStone EdgefireFire Blast | 2.734 | 100% | 6.0 s 0.0 charged | 63% HP left on average | |
| 13 | electricThunder Shock electricThunderelectricDischarge | 2.684 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 14 | icePowder Snow iceBlizzardiceIcicle Spear | 2.611 | 100% | 5.5 s 1.0 charged | 62% HP left on average | |
| 15 | icePowder Snow iceAvalancheiceIcicle Spear | 2.588 | 100% | 5.5 s 1.0 charged | 61% HP left on average | |
| 16 | rockRock Throw rockMeteor BeamrockPower Gem | 2.550 | 100% | 6.0 s 0.0 charged | 61% HP left on average | |
| 17 | dragonDragon Breath iceBlizzardiceGlaciate | 2.533 | 100% | 5.5 s 1.0 charged | 61% HP left on average | |
| 18 | electricThunder Shock electricThunderelectricThunder Punch | 2.467 | 100% | 5.5 s 1.0 charged | 59% HP left on average | |
| 19 | electricThunder Shock electricWild ChargeelectricThunder | 2.383 | 100% | 5.5 s 1.0 charged | 58% HP left on average | |
| 20 | rockRock Throw rockMeteor BeamrockStone Edge | 2.235 | 100% | 6.0 s 0.0 charged | 55% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.