Shadow Gligar counters
groundflyingFlying-type Female Grunt ยท slot 2Grunt
CP
3,992
Attack
269.3
x1.2 Shadow
Defense
203.5
x0.83 Shadow
HP
107
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Wing Attack / Aerial Ace
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | icePowder Snow iceBlizzardiceIce Punch | 6.560 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 2 | steelMetal Sound steelMagnet BombsteelFlash Cannon | 6.350 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 3 | electricThunder Shock flyingDrill PeckfireHeat Wave | 6.200 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 4 | normalScratch iceIce PunchnormalSwift | 6.125 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 5 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 6.107 | 100% | 5.0 s 1.0 charged | 84% HP left on average | |
| 6 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 6.107 | 100% | 5.0 s 1.0 charged | 84% HP left on average | |
| 7 | iceIce Fang steelBehemoth BashnormalGiga Impact | 5.767 | 100% | 6.0 s 0.0 charged | 83% HP left on average | |
| 8 | icePowder Snow iceAvalancheiceIcicle Spear | 5.527 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 9 | icePowder Snow iceBlizzardiceIce Punch | 5.467 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 10 | electricThunder Shock iceIce PunchelectricWild Charge | 5.467 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 11 | iceIce Fang iceIce BurniceBlizzard | 5.450 | 100% | 5.0 s 0.0 charged | 82% HP left on average | |
| 12 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.344 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 13 | normalScratch iceIce PunchnormalSwift | 4.900 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 14 | electricThunder Shock grassPower WhipfairyDazzling Gleam | 4.889 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 15 | dragonDragon Breath iceBlizzardiceGlaciate | 4.844 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 16 | electricThunder Shock iceIce PunchelectricWild Charge | 4.686 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 17 | darkBite iceIce PunchdarkDark Pulse | 4.622 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 18 | iceIce Fang iceAvalancheiceBlizzard | 4.556 | 100% | 5.0 s 0.0 charged | 78% HP left on average | |
| 19 | fireIncinerate psychicPsyshockfireHeat Wave | 4.450 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 20 | icePowder Snow iceIce PunchwaterSurf | 4.311 | 100% | 5.5 s 1.0 charged | 77% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.