Shadow Gligar counters
groundflyingFlying-type Female Grunt ยท slot 2Grunt
CP
3,992
Attack
269.3
x1.2 Shadow
Defense
203.5
x0.83 Shadow
HP
107
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingLow Kick iceIce PunchghostShadow Ball | 4.515 | 100% | 5.6 s 1.3 charged | 62% HP left on average | |
| 2 | ghostShadow Claw iceIce PunchfightingClose Combat | 3.966 | 100% | 5.6 s 1.3 charged | 58% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 3.964 | 100% | 5.0 s 1.2 charged | 70% HP left on average | |
| 4 | steelMetal Sound iceBlizzardwaterHydro Cannon | 3.959 | 100% | 5.6 s 1.3 charged | 65% HP left on average | |
| 5 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 3.959 | 100% | 5.0 s 1.2 charged | 70% HP left on average | |
| 6 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 3.716 | 100% | 5.0 s 1.2 charged | 68% HP left on average | |
| 7 | icePowder Snow iceBlizzardiceIce Punch | 3.667 | 100% | 5.6 s 1.3 charged | 63% HP left on average | |
| 8 | iceIce Fang iceIce BurniceBlizzard | 3.646 | 100% | 5.0 s 0.2 charged | 69% HP left on average | |
| 9 | normalScratch iceIce PunchnormalSwift | 3.594 | 100% | 5.6 s 1.3 charged | 67% HP left on average | |
| 10 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 3.380 | 100% | 5.0 s 1.2 charged | 64% HP left on average | |
| 11 | fightingLow Kick iceIce PunchghostShadow Ball | 3.227 | 100% | 5.6 s 1.3 charged | 52% HP left on average | |
| 12 | fightingLow Kick waterAqua JetwaterHydro Pump | 3.208 | 100% | 5.6 s 1.3 charged | 61% HP left on average | |
| 13 | steelMetal Sound iceBlizzardwaterHydro Cannon | 3.193 | 100% | 5.6 s 1.3 charged | 58% HP left on average | |
| 14 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 3.183 | 100% | 5.6 s 1.3 charged | 63% HP left on average | |
| 15 | icePowder Snow iceAvalancheiceIcicle Spear | 3.132 | 100% | 5.6 s 1.3 charged | 62% HP left on average | |
| 16 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 3.117 | 100% | 6.6 s 1.3 charged | 60% HP left on average | |
| 17 | darkBite iceIce PunchdarkDark Pulse | 3.046 | 100% | 5.6 s 1.3 charged | 64% HP left on average | |
| 18 | dragonDragon Breath iceBlizzardiceGlaciate | 3.038 | 100% | 5.6 s 1.3 charged | 60% HP left on average | |
| 19 | normalScratch iceIce PunchnormalSwift | 2.972 | 100% | 5.6 s 1.3 charged | 60% HP left on average | |
| 20 | icePowder Snow iceBlizzardiceIce Punch | 2.956 | 100% | 5.6 s 1.3 charged | 55% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.