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PoGoBud
Raid Hour · YveltalNext · 19h 54m

Shadow Swablu counters

normalflyingFlying-type Female Grunt · slot 1Grunt
CP
1,767
Attack
155.2
x1.2 Shadow
Defense
150.1
x0.83 Shadow
HP
86

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Astonish / Aerial Ace

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Swablu
#PokemonMovesPowerWinsTimeResult
1
Kyurem (White)
iceIce Fang
iceIce BurniceBlizzard
10.000
100%4.0 s
0.0 charged
92% HP left on average
2
Shadow Tyranitar
rockSmack Down
rockStone EdgedarkBrutal Swing
10.000
100%4.5 s
0.0 charged
91% HP left on average
3
Tyranitar
rockSmack Down
rockStone EdgedarkBrutal Swing
10.000
100%6.0 s
0.0 charged
90% HP left on average
4
Shadow Ursaluna
rockSmack Down
electricThunder PunchiceIce Punch
10.000
100%6.0 s
0.0 charged
92% HP left on average
5
Stoutland
iceIce Fang
electricWild ChargedarkCrunch
10.000
100%7.0 s
0.0 charged
91% HP left on average
6
Ursaluna
rockSmack Down
electricThunder PunchiceIce Punch
10.000
100%7.5 s
0.0 charged
92% HP left on average
7
Drampa
dragonDragon Breath
dragonOutragenormalSwift
10.000
100%5.0 s
1.0 charged
93% HP left on average
8
Guzzlord
dragonDragon Tail
dragonDragon ClawdarkBrutal Swing
10.000
100%5.0 s
1.0 charged
92% HP left on average
9
Kangaskhan
fightingLow Kick
dragonOutragenormalStomp
10.000
100%5.5 s
1.0 charged
94% HP left on average
10
Snorlax
psychicPsywave
fightingSuperpowernormalSkull Bash
10.000
100%5.5 s
1.0 charged
96% HP left on average
11
Vigoroth
normalScratch
rockRock SlidenormalBody Slam
10.000
100%5.5 s
1.0 charged
91% HP left on average
12
Lopunny
fightingLow Kick
electricThunder PunchnormalHyper Beam
10.000
100%5.5 s
1.0 charged
92% HP left on average
13
Toucannon
flyingPeck
flyingBeak BlastflyingDrill Peck
10.000
100%5.5 s
1.0 charged
91% HP left on average
14
Bewear
fightingLow Kick
fightingSuperpowerdarkPayback
10.000
100%5.5 s
1.0 charged
94% HP left on average
15
Shadow Bewear
fightingLow Kick
fightingSuperpowerdarkPayback
10.000
100%5.5 s
1.0 charged
92% HP left on average
16
Shadow Alolan Raticate
normalQuick Attack
normalHyper BeamdarkCrunch
10.000
100%6.5 s
1.0 charged
93% HP left on average
17
Tauros
normalTackle
steelIron HeadnormalHorn Attack
10.000
100%6.5 s
1.0 charged
90% HP left on average
18
Dunsparce
rockRollout
rockRock SlidegroundDrill Run
10.000
100%6.5 s
1.0 charged
90% HP left on average
19
Lickilicky
rockRollout
normalHyper BeamnormalBody Slam
10.000
100%6.5 s
1.0 charged
93% HP left on average
20
Shadow Obstagoon
fightingCounter
normalHyper BeamdarkNight Slash
10.000
100%6.5 s
1.0 charged
94% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.