Shadow Swablu counters
normalflyingFlying-type Female Grunt ยท slot 1Grunt
CP
1,767
Attack
155.2
x1.2 Shadow
Defense
150.1
x0.83 Shadow
HP
86
You 1 shield, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | rockSmack Down rockStone EdgedarkBrutal Swing | 10.000 | 100% | 4.5 s 0.0 charged | 92% HP left on average | |
| 2 | rockSmack Down rockStone EdgedarkBrutal Swing | 10.000 | 100% | 6.0 s 0.0 charged | 91% HP left on average | |
| 3 | electricThunder Shock rockRock SlidesteelDouble Iron Bash | 10.000 | 100% | 4.5 s 1.0 charged | 93% HP left on average | |
| 4 | dragonDragon Tail dragonOutragedarkCrunch | 10.000 | 100% | 6.5 s 1.0 charged | 91% HP left on average | |
| 5 | steelMetal Sound darkDark PulsesteelIron Head | 10.000 | 100% | 6.5 s 1.0 charged | 91% HP left on average | |
| 6 | normalLock-On rockStone EdgeelectricZap Cannon | 9.778 | 100% | 6.0 s 1.0 charged | 90% HP left on average | |
| 7 | dragonDragon Tail dragonDragon ClawdarkBrutal Swing | 9.775 | 100% | 5.0 s 1.0 charged | 91% HP left on average | |
| 8 | iceIce Fang iceIce BurniceBlizzard | 9.542 | 100% | 4.0 s 0.0 charged | 90% HP left on average | |
| 9 | groundMud Shot rockAncient PowerrockRock Blast | 9.188 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 10 | normalLock-On rockStone EdgeelectricZap Cannon | 9.095 | 100% | 6.0 s 1.0 charged | 90% HP left on average | |
| 11 | icePowder Snow rockMeteor BeamiceWeather Ball (Ice) | 8.917 | 100% | 5.5 s 1.0 charged | 89% HP left on average | |
| 12 | electricThunder Shock electricDischargewaterMuddy Water | 8.567 | 100% | 5.5 s 1.0 charged | 88% HP left on average | |
| 13 | electricThunder Shock electricZap CannonelectricDischarge | 8.567 | 100% | 5.5 s 1.0 charged | 88% HP left on average | |
| 14 | icePowder Snow iceBlizzardrockRock Slide | 8.464 | 100% | 6.5 s 1.0 charged | 88% HP left on average | |
| 15 | rockSmack Down rockRock WreckerrockStone Edge | 8.379 | 100% | 4.5 s 0.0 charged | 89% HP left on average | |
| 16 | poisonAcid rockPower GemrockRock Slide | 8.344 | 100% | 6.5 s 1.0 charged | 88% HP left on average | |
| 17 | waterWater Gun rockAncient PowerwaterAqua Tail | 8.141 | 100% | 6.5 s 1.3 charged | 87% HP left on average | |
| 18 | rockRock Throw rockStone EdgesteelFlash Cannon | 7.979 | 100% | 6.0 s 0.0 charged | 87% HP left on average | |
| 19 | dragonDragon Breath electricWild ChargeelectricFusion Bolt | 7.875 | 100% | 6.5 s 1.0 charged | 86% HP left on average | |
| 20 | electricSpark rockRock SlideelectricZap Cannon | 7.869 | 100% | 7.5 s 1.5 charged | 87% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.