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PoGoBud
Raid Hour · YveltalNext · 19h 33m

Shadow Swablu counters

normalflyingFlying-type Female Grunt · slot 1Grunt
CP
1,767
Attack
155.2
x1.2 Shadow
Defense
150.1
x0.83 Shadow
HP
86

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Astonish / Ice Beam

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Swablu
#PokemonMovesPowerWinsTimeResult
1
Ursaluna
rockSmack Down
electricThunder PunchiceIce Punch
10.000
100%7.5 s
0.0 charged
91% HP left on average
2
Shadow Ursaluna
normalScratch
electricThunder PunchnormalSwift
10.000
100%5.0 s
1.0 charged
93% HP left on average
3
Bewear
fightingLow Kick
fightingSuperpowerdarkPayback
10.000
100%5.5 s
1.0 charged
93% HP left on average
4
Shadow Bewear
fightingLow Kick
fightingSuperpowerdarkPayback
10.000
100%5.5 s
1.0 charged
91% HP left on average
5
Dudunsparce
rockRollout
rockRock SlidenormalBody Slam
10.000
100%6.5 s
1.0 charged
90% HP left on average
6
Greedent
normalTackle
normalBody SlamdarkCrunch
10.000
100%7.5 s
1.0 charged
90% HP left on average
7
Miltank
normalTackle
electricThunderboltnormalBody Slam
10.000
100%7.5 s
1.0 charged
91% HP left on average
8
Toucannon
flyingPeck
flyingBeak BlastflyingDrill Peck
9.933
100%5.5 s
1.0 charged
90% HP left on average
9
Drampa
dragonDragon Breath
dragonOutragenormalSwift
9.800
100%5.0 s
1.0 charged
90% HP left on average
10
Tyranitar
dragonDragon Breath
rockStone EdgedarkBrutal Swing
9.722
100%5.0 s
1.0 charged
90% HP left on average
11
Oinkologne (Female)
normalTackle
normalBody SlamgrassTrailblaze
9.700
100%7.5 s
1.0 charged
90% HP left on average
12
Alolan Raticate
normalQuick Attack
normalHyper BeamnormalHyper Fang
9.533
100%9.0 s
1.0 charged
90% HP left on average
13
Oinkologne
normalTackle
normalBody SlamgrassTrailblaze
9.400
100%7.5 s
1.0 charged
89% HP left on average
14
Arboliva
normalTackle
grassEnergy BallgrassSeed Bomb
9.188
100%7.5 s
1.0 charged
89% HP left on average
15
Munchlax
normalTackle
normalBody SlampoisonGunk Shot
9.167
100%7.5 s
1.0 charged
89% HP left on average
16
Kangaskhan
fightingLow Kick
dragonOutragedarkCrunch
9.050
100%7.5 s
1.0 charged
89% HP left on average
17
Shadow Alolan Raticate
normalQuick Attack
normalHyper BeamdarkCrunch
8.938
100%6.5 s
1.0 charged
89% HP left on average
18
Slaking
normalYawn
normalHyper BeamnormalBody Slam
8.720
100%8.5 s
1.0 charged
89% HP left on average
19
Dubwool
fightingDouble Kick
electricWild ChargenormalBody Slam
8.688
100%6.5 s
1.0 charged
88% HP left on average
20
Shadow Vigoroth
normalScratch
rockRock SlidenormalBody Slam
8.278
100%5.5 s
1.0 charged
88% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.