Shadow Darmanitan (Standard) counters
fireFire-type Female Grunt ยท slot 3Grunt
CP
6,659
Attack
473.9
x1.2 Shadow
Defense
131.6
x0.83 Shadow
HP
150
You 1 shield, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath ghostShadow ForcerockAncient Power | 4.152 | 100% | 6.5 s 1.0 charged | 72% HP left on average | |
| 2 | darkBite groundEarthquakegroundBulldoze | 3.915 | 100% | 7.5 s 1.0 charged | 74% HP left on average | |
| 3 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 3.800 | 100% | 7.5 s 1.0 charged | 70% HP left on average | |
| 4 | dragonDragon Breath ghostShadow ForcerockAncient Power | 3.343 | 100% | 8.5 s 1.3 charged | 67% HP left on average | |
| 5 | poisonAcid rockPower GemrockRock Slide | 3.302 | 100% | 6.5 s 1.0 charged | 68% HP left on average | |
| 6 | dragonDragon Breath rockStone EdgedarkCrunch | 3.105 | 100% | 6.5 s 1.0 charged | 66% HP left on average | |
| 7 | fightingLow Kick fightingClose CombatghostShadow Ball | 2.923 | 100% | 6.5 s 1.0 charged | 51% HP left on average | |
| 8 | ghostShadow Claw ghostShadow BallpsychicFuture Sight | 2.889 | 100% | 7.5 s 1.0 charged | 54% HP left on average | |
| 9 | fireEmber ghostShadow BallfireHeat Wave | 2.770 | 100% | 6.5 s 1.0 charged | 59% HP left on average | |
| 10 | fireIncinerate ghostShadow BallfireBlast Burn | 2.637 | 100% | 8.0 s 1.3 charged | 55% HP left on average | |
| 11 | ghostShadow Claw fightingClose CombatrockRock Slide | 2.593 | 100% | 6.5 s 1.0 charged | 47% HP left on average | |
| 12 | ghostHex electricWild ChargeghostShadow Ball | 2.585 | 100% | 6.5 s 1.0 charged | 54% HP left on average | |
| 13 | waterBubble waterSurfghostShadow Ball | 2.556 | 100% | 8.0 s 1.3 charged | 54% HP left on average | |
| 14 | ghostHex rockPower GemghostShadow Ball | 2.522 | 33% | 5.5 s 0.3 charged | 29% HP left on average | |
| 15 | icePowder Snow rockRock SlidedarkCrunch | 2.500 | 100% | 6.5 s 1.0 charged | 55% HP left on average | |
| 16 | psychicPsycho Cut ghostMoongeist BeamdragonOutrage | 2.330 | 100% | 7.5 s 1.0 charged | 45% HP left on average | |
| 17 | groundSand Attack groundEarth PowergroundScorching Sands | 2.299 | 100% | 7.0 s 1.0 charged | 40% HP left on average | |
| 18 | fightingLow Kick fightingClose CombatghostShadow Ball | 2.296 | 100% | 6.5 s 1.0 charged | 42% HP left on average | |
| 19 | ghostAstonish dragonOutrageghostShadow Ball | 2.292 | 100% | 8.0 s 1.3 charged | 48% HP left on average | |
| 20 | electricThunder Shock rockRock SlidefightingSuperpower | 2.291 | 100% | 5.5 s 1.0 charged | 38% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.