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PoGoBud

Shadow Darmanitan (Standard) counters

fireFire-type Female Grunt ยท slot 3Grunt
CP
6,659
Attack
473.9
x1.2 Shadow
Defense
131.6
x0.83 Shadow
HP
150

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Tackle / Rock Slide

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Darmanitan (Standard)
#PokemonMovesPowerWinsTimeResult
1
Shadow Giratina (Altered)
dragonDragon Breath
ghostShadow ForcerockAncient Power
6.556
100%6.5 s
1.0 charged
85% HP left on average
2
Aegislash (Shield)
psychicPsycho Cut
ghostShadow BallsteelFlash Cannon
5.583
100%6.5 s
1.0 charged
82% HP left on average
3
Melmetal
electricThunder Shock
rockRock SlidefightingSuperpower
4.400
100%5.5 s
1.0 charged
77% HP left on average
4
Hisuian Typhlosion
ghostHex
electricWild ChargeghostShadow Ball
4.194
100%6.5 s
1.0 charged
76% HP left on average
5
Nihilego
poisonAcid
rockPower GemrockRock Slide
4.188
100%6.5 s
1.0 charged
76% HP left on average
6
Hisuian Avalugg
icePowder Snow
rockRock SlidedarkCrunch
3.792
100%6.5 s
1.0 charged
74% HP left on average
7
Empoleon
steelMetal Sound
waterHydro CannonwaterHydro Pump
3.340
100%5.5 s
1.0 charged
70% HP left on average
8
Kingambit
fightingLow Kick
darkDark PulsefightingFocus Blast
3.150
100%6.5 s
1.0 charged
68% HP left on average
9
Shadow Tyranitar
dragonDragon Breath
rockStone EdgedarkBrutal Swing
3.150
100%6.5 s
1.0 charged
68% HP left on average
10
Blacephalon
fireIncinerate
ghostShadow BallfireMind Blown
3.100
100%5.5 s
1.0 charged
68% HP left on average
11
Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
3.062
100%6.5 s
1.0 charged
67% HP left on average
12
Trevenant
ghostShadow Claw
ghostShadow BalldarkFoul Play
3.000
100%7.5 s
1.0 charged
67% HP left on average
13
Shadow Trevenant
ghostShadow Claw
ghostShadow BalldarkFoul Play
3.000
100%7.5 s
1.0 charged
67% HP left on average
14
Palkia (Origin)
dragonDragon Breath
waterHydro PumpwaterAqua Tail
2.981
100%5.0 s
1.0 charged
66% HP left on average
15
Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
2.900
100%5.5 s
1.0 charged
66% HP left on average
16
Banette
ghostHex
ghostShadow BallelectricThunder
2.896
100%6.5 s
1.0 charged
65% HP left on average
17
Metagross
ghostShadow Claw
groundEarthquakepsychicPsychic
2.893
100%7.5 s
1.0 charged
65% HP left on average
18
Shadow Lairon
steelMetal Sound
rockRock SliderockRock Tomb
2.792
100%6.5 s
1.0 charged
64% HP left on average
19
Mimikyu
ghostShadow Claw
ghostShadow BallghostShadow Sneak
2.761
100%9.0 s
2.0 charged
64% HP left on average
20
Shadow Metagross
ghostShadow Claw
groundEarthquakesteelMeteor Mash
2.700
100%6.5 s
1.0 charged
63% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.