Shadow Darmanitan (Standard) counters
fireFire-type Female Grunt ยท slot 3Grunt
CP
6,659
Attack
473.9
x1.2 Shadow
Defense
131.6
x0.83 Shadow
HP
150
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Incinerate / Focus Blast
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 8.474 | 100% | 5.0 s 1.0 charged | 88% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 8.050 | 100% | 5.0 s 1.0 charged | 88% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 7.000 | 100% | 5.0 s 1.0 charged | 86% HP left on average | |
| 4 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.200 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 5 | dragonDragon Tail waterSurfwaterAqua Tail | 5.056 | 100% | 5.0 s 1.0 charged | 80% HP left on average | |
| 6 | darkBite groundEarthquakegroundBulldoze | 4.984 | 100% | 7.5 s 1.0 charged | 80% HP left on average | |
| 7 | waterWater Gun waterHydro PumpwaterAqua Tail | 4.500 | 100% | 7.0 s 1.0 charged | 78% HP left on average | |
| 8 | dragonDragon Breath rockStone EdgedragonDraco Meteor | 4.325 | 100% | 7.5 s 1.0 charged | 77% HP left on average | |
| 9 | waterWater Gun rockStone EdgewaterRazor Shell | 3.750 | 100% | 7.5 s 1.0 charged | 73% HP left on average | |
| 10 | darkSnarl rockRock SlideelectricWild Charge | 3.640 | 100% | 6.5 s 1.0 charged | 73% HP left on average | |
| 11 | dragonDragon Breath rockStone EdgedragonDraco Meteor | 3.604 | 100% | 7.5 s 1.0 charged | 72% HP left on average | |
| 12 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 3.279 | 100% | 6.5 s 1.0 charged | 70% HP left on average | |
| 13 | dragonDragon Breath ghostShadow ForcerockAncient Power | 3.278 | 100% | 6.5 s 1.0 charged | 69% HP left on average | |
| 14 | rockSmack Down rockRock SliderockRock Blast | 3.222 | 100% | 8.0 s 1.0 charged | 69% HP left on average | |
| 15 | poisonAcid rockPower GemrockRock Slide | 3.141 | 100% | 6.5 s 1.0 charged | 68% HP left on average | |
| 16 | waterWater Gun dragonDraco MeteorwaterAqua Tail | 3.125 | 100% | 6.5 s 1.0 charged | 68% HP left on average | |
| 17 | groundMud Shot rockStone EdgewaterAqua Jet | 3.045 | 100% | 5.5 s 1.0 charged | 67% HP left on average | |
| 18 | waterWaterfall waterSurfwaterAqua Tail | 3.033 | 100% | 6.5 s 1.0 charged | 67% HP left on average | |
| 19 | psychicConfusion psychicPsyshockfightingFocus Blast | 2.953 | 100% | 6.5 s 1.0 charged | 66% HP left on average | |
| 20 | waterWater Gun waterHydro PumpwaterScald | 2.842 | 100% | 9.0 s 1.0 charged | 65% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.