Shadow Blaziken counters
firefightingFire-type Female Grunt ยท slot 2Grunt
CP
6,121
Attack
434.8
x1.2 Shadow
Defense
159.3
x0.83 Shadow
HP
124
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Counter / Focus BlastFire Spin / Focus BlastEmber / Focus BlastCounter / OverheatFire Spin / OverheatEmber / OverheatCounter / Brave BirdFire Spin / Brave BirdEmber / Brave BirdCounter / Blaze KickFire Spin / Blaze KickEmber / Blaze KickCounter / Aura SphereFire Spin / Aura SphereEmber / Aura Sphere
Best counters against Fire Spin / Blaze Kick
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.367 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.367 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.472 | 100% | 5.0 s 1.0 charged | 78% HP left on average | |
| 4 | fightingLow Kick waterAqua JetwaterHydro Pump | 3.278 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 5 | fireIncinerate psychicPsyshockfireHeat Wave | 3.111 | 100% | 5.5 s 1.0 charged | 68% HP left on average | |
| 6 | flyingWing Attack flyingAir CutterfireOverheat | 2.772 | 100% | 5.5 s 1.0 charged | 64% HP left on average | |
| 7 | psychicPsywave waterAqua JetwaterHydro Pump | 2.481 | 100% | 5.5 s 1.0 charged | 60% HP left on average | |
| 8 | flyingPeck flyingFlyflyingDrill Peck | 2.450 | 100% | 5.5 s 1.0 charged | 59% HP left on average | |
| 9 | flyingWing Attack flyingAir CutterfireOverheat | 2.290 | 100% | 5.5 s 1.0 charged | 56% HP left on average | |
| 10 | flyingPeck psychicPsyshockflyingAerial Ace | 2.240 | 100% | 5.5 s 1.0 charged | 55% HP left on average | |
| 11 | fightingLow Kick groundDrill RungroundScorching Sands | 2.222 | 100% | 5.5 s 1.0 charged | 55% HP left on average | |
| 12 | dragonDragon Tail groundEarthquakegroundBulldoze | 2.113 | 100% | 7.5 s 2.0 charged | 53% HP left on average | |
| 13 | dragonDragon Breath dragonGlaive RushdragonOutrage | 2.065 | 100% | 5.5 s 1.0 charged | 52% HP left on average | |
| 14 | psychicPsywave waterAqua JetwaterHydro Pump | 2.030 | 100% | 5.5 s 1.0 charged | 51% HP left on average | |
| 15 | electricThunder Shock flyingDrill PeckelectricZap Cannon | 2.011 | 100% | 5.5 s 1.0 charged | 50% HP left on average | |
| 16 | fightingLow Kick fightingSuperpowernormalStomp | 1.955 | 100% | 5.5 s 1.0 charged | 49% HP left on average | |
| 17 | waterWater Gun waterHydro PumpwaterAqua Tail | 1.890 | 100% | 7.5 s 2.0 charged | 47% HP left on average | |
| 18 | fightingLow Kick groundDrill RungroundScorching Sands | 1.867 | 100% | 5.5 s 1.0 charged | 46% HP left on average | |
| 19 | dragonDragon Breath dragonDraco MeteorrockStone Edge | 1.840 | 100% | 8.0 s 2.0 charged | 46% HP left on average | |
| 20 | electricThunder Shock flyingDrill PeckelectricZap Cannon | 1.716 | 100% | 5.5 s 1.0 charged | 42% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.